1 00:00:09,990 --> 00:00:07,829 welcome we are coming to you live on 2 00:00:12,470 --> 00:00:10,000 nasa tv from 3 00:00:15,829 --> 00:00:12,480 the asteroid initiative ideas synthesis 4 00:00:17,670 --> 00:00:15,839 workshop it's our final day we've had 5 00:00:18,950 --> 00:00:17,680 two great days although they were split 6 00:00:22,070 --> 00:00:18,960 up 7 00:00:23,029 --> 00:00:22,080 a great conversation and we start this 8 00:00:24,790 --> 00:00:23,039 morning 9 00:00:25,750 --> 00:00:24,800 with the next generation engagement 10 00:00:28,950 --> 00:00:25,760 panel 11 00:00:31,429 --> 00:00:28,960 it's an asteroid grand challenge focused 12 00:00:33,750 --> 00:00:31,439 panel and 13 00:00:35,990 --> 00:00:33,760 my name is jason kessler i am the 14 00:00:37,030 --> 00:00:36,000 asteroid grand challenge program 15 00:00:39,110 --> 00:00:37,040 executive 16 00:00:42,549 --> 00:00:39,120 based in washington dc 17 00:00:44,470 --> 00:00:42,559 and with me as co-lead is jen gastetic 18 00:00:45,510 --> 00:00:44,480 the program exec for prizes and 19 00:00:47,110 --> 00:00:45,520 challenges 20 00:00:49,750 --> 00:00:47,120 also at 21 00:00:52,150 --> 00:00:49,760 nasa headquarters in dc 22 00:00:53,110 --> 00:00:52,160 our moderator this morning is joe gard 23 00:00:54,950 --> 00:00:53,120 who 24 00:00:57,590 --> 00:00:54,960 works down here in houston at the 25 00:00:59,750 --> 00:00:57,600 johnson space center 26 00:01:02,069 --> 00:00:59,760 so to get things started 27 00:01:07,429 --> 00:01:02,079 we have 28 00:01:11,750 --> 00:01:10,469 alex hall was not able to participate 29 00:01:13,429 --> 00:01:11,760 and so 30 00:01:14,950 --> 00:01:13,439 we're going to start with kevin barry 31 00:01:16,310 --> 00:01:14,960 who's representing the lifeboat 32 00:01:18,710 --> 00:01:16,320 foundation 33 00:01:20,469 --> 00:01:18,720 we'll move to david delgado from the jet 34 00:01:22,070 --> 00:01:20,479 propulsion laboratory 35 00:01:24,469 --> 00:01:22,080 and then eric de jong 36 00:01:27,990 --> 00:01:24,479 also from the jet propulsion laboratory 37 00:01:31,670 --> 00:01:28,000 we'll be presenting the plan is to have 38 00:01:33,590 --> 00:01:31,680 questions after each speaker 39 00:01:35,590 --> 00:01:33,600 kevin's going to have to depart before 40 00:01:38,149 --> 00:01:35,600 we wrap up and so we want to make sure 41 00:01:41,030 --> 00:01:38,159 to be able to get questions to him 42 00:01:42,950 --> 00:01:41,040 before we break and then jump into some 43 00:01:43,990 --> 00:01:42,960 discussion to figure out how can we move 44 00:01:46,550 --> 00:01:44,000 forward 45 00:01:49,030 --> 00:01:46,560 uh the grand challenge is a new approach 46 00:01:50,870 --> 00:01:49,040 for nasa and we want to figure out are 47 00:01:54,230 --> 00:01:50,880 there new methods 48 00:01:56,950 --> 00:01:54,240 of engagement and how do we connect with 49 00:02:02,149 --> 00:01:59,030 so as a refresher you might be getting 50 00:02:03,910 --> 00:02:02,159 sick of of this slide we'll maybe this 51 00:02:06,389 --> 00:02:03,920 panel will help us figure out how to do 52 00:02:08,070 --> 00:02:06,399 a better job 53 00:02:10,229 --> 00:02:08,080 the grand challenge statement to find 54 00:02:11,910 --> 00:02:10,239 all asteroid threats to human 55 00:02:12,949 --> 00:02:11,920 populations and know what to do about 56 00:02:15,110 --> 00:02:12,959 them 57 00:02:17,190 --> 00:02:15,120 i think everyone agrees that is a grand 58 00:02:20,150 --> 00:02:17,200 challenge 59 00:02:21,190 --> 00:02:20,160 and the images are very clear reminders 60 00:02:23,190 --> 00:02:21,200 of 61 00:02:25,190 --> 00:02:23,200 why we need to be thinking about this 62 00:02:27,270 --> 00:02:25,200 the image on the right 63 00:02:29,270 --> 00:02:27,280 from this very year 64 00:02:31,750 --> 00:02:29,280 an in 65 00:02:32,790 --> 00:02:31,760 a meteor that 66 00:02:37,589 --> 00:02:32,800 exploded 67 00:02:40,470 --> 00:02:37,599 just north of chelyabinsk in russia 68 00:02:43,750 --> 00:02:40,480 injuring over a thousand and costing 69 00:02:48,830 --> 00:02:43,760 upwards of 40 million dollars in damage 70 00:02:56,070 --> 00:02:51,670 neighborhood another slide 71 00:02:59,190 --> 00:02:56,080 to put in context the grand challenge 72 00:03:00,309 --> 00:02:59,200 and the mission both of which 73 00:03:03,030 --> 00:03:00,319 we're here 74 00:03:04,869 --> 00:03:03,040 in houston talking about 75 00:03:06,390 --> 00:03:04,879 great overlap between the two and so i 76 00:03:08,229 --> 00:03:06,400 think 77 00:03:10,949 --> 00:03:08,239 while we have a focus on the grand 78 00:03:12,229 --> 00:03:10,959 challenge in this session um 79 00:03:14,710 --> 00:03:12,239 this morning 80 00:03:16,790 --> 00:03:14,720 there's no reason why we need to limit 81 00:03:20,149 --> 00:03:16,800 the thinking about this next generation 82 00:03:23,030 --> 00:03:20,159 engagement simply to the grand challenge 83 00:03:25,270 --> 00:03:23,040 and so as we go through our discussion 84 00:03:28,630 --> 00:03:25,280 let's keep our minds wide and think 85 00:03:30,070 --> 00:03:28,640 about how can we include this thinking 86 00:03:32,309 --> 00:03:30,080 as we begin 87 00:03:34,470 --> 00:03:32,319 to really push out into the public the 88 00:03:41,030 --> 00:03:34,480 the ideas behind the redirect mission as 89 00:03:47,110 --> 00:03:43,190 so some desired outcomes for this 90 00:03:50,309 --> 00:03:48,390 i think it's important that we get a 91 00:03:53,509 --> 00:03:50,319 shared understanding of of what we're 92 00:03:55,589 --> 00:03:53,519 even meaning by uh 93 00:03:58,470 --> 00:03:55,599 next generation engagement 94 00:04:00,070 --> 00:03:58,480 uh maybe we won't get to a shared 95 00:04:02,789 --> 00:04:00,080 understanding this morning but at least 96 00:04:04,470 --> 00:04:02,799 begin the conversation of uh 97 00:04:06,789 --> 00:04:04,480 what we're doing well 98 00:04:09,589 --> 00:04:06,799 what needs improvement are there new 99 00:04:11,350 --> 00:04:09,599 ideas on how we do that engagement 100 00:04:13,910 --> 00:04:11,360 there's a 101 00:04:16,550 --> 00:04:13,920 ability to connect to a population like 102 00:04:20,310 --> 00:04:16,560 like we haven't seen before we have more 103 00:04:25,110 --> 00:04:22,230 and access than 104 00:04:26,469 --> 00:04:25,120 than ever before and 105 00:04:28,390 --> 00:04:26,479 there are ways that we can start 106 00:04:31,350 --> 00:04:28,400 thinking about the work that we do and 107 00:04:33,590 --> 00:04:31,360 connecting it to the people that 108 00:04:35,430 --> 00:04:33,600 are kind enough to pay taxes so that we 109 00:04:37,030 --> 00:04:35,440 can even do this work and so i think 110 00:04:38,950 --> 00:04:37,040 it's important that we 111 00:04:41,270 --> 00:04:38,960 really start to think broadly about what 112 00:04:43,270 --> 00:04:41,280 this looks like 113 00:04:45,430 --> 00:04:43,280 i want to look at any barriers that that 114 00:04:48,070 --> 00:04:45,440 we might face we are government after 115 00:04:49,510 --> 00:04:48,080 all and so uh 116 00:04:51,510 --> 00:04:49,520 with all the goodness that comes with 117 00:04:53,670 --> 00:04:51,520 that we do do have hurdles that we have 118 00:04:56,390 --> 00:04:53,680 to overcome and so how can we creatively 119 00:04:58,550 --> 00:04:56,400 think our way through 120 00:05:00,469 --> 00:04:58,560 adapting with the world that's changing 121 00:05:01,749 --> 00:05:00,479 around us 122 00:05:04,550 --> 00:05:01,759 we'd like to 123 00:05:06,070 --> 00:05:04,560 prioritize and get some next steps 124 00:05:08,629 --> 00:05:06,080 it's important this is 125 00:05:11,510 --> 00:05:08,639 the second of the grand challenge public 126 00:05:13,590 --> 00:05:11,520 conversations that we're really having 127 00:05:15,909 --> 00:05:13,600 we had a great one yesterday around 128 00:05:19,749 --> 00:05:15,919 crowdsourcing and citizen science and 129 00:05:22,710 --> 00:05:20,710 this is 130 00:05:24,469 --> 00:05:22,720 really just the beginning we have a year 131 00:05:27,590 --> 00:05:24,479 ahead of us at least of planning and 132 00:05:29,110 --> 00:05:27,600 co-creating collaboratively designing an 133 00:05:30,950 --> 00:05:29,120 implementation plan for the grand 134 00:05:32,230 --> 00:05:30,960 challenge 135 00:05:34,469 --> 00:05:32,240 and 136 00:05:36,070 --> 00:05:34,479 that's what we 137 00:05:38,790 --> 00:05:36,080 hope to do here 138 00:05:40,070 --> 00:05:38,800 we also have a wiki that we've started 139 00:05:42,710 --> 00:05:40,080 to start 140 00:05:43,749 --> 00:05:42,720 collecting the ideas of the crowd 141 00:05:45,270 --> 00:05:43,759 uh 142 00:05:46,870 --> 00:05:45,280 you can see the 143 00:05:49,909 --> 00:05:46,880 url up there 144 00:05:52,550 --> 00:05:49,919 it's a wiki that you need to get 145 00:05:54,230 --> 00:05:52,560 you need to request access to 146 00:05:55,670 --> 00:05:54,240 but we 147 00:05:59,270 --> 00:05:55,680 welcome you to join us at 148 00:06:04,469 --> 00:06:01,749 to let your voice be heard 149 00:06:07,029 --> 00:06:04,479 in this conversation 150 00:06:07,830 --> 00:06:07,039 additionally uh if you 151 00:06:12,469 --> 00:06:07,840 are 152 00:06:15,189 --> 00:06:12,479 a twitter user hashtag asteroid gc 153 00:06:17,430 --> 00:06:15,199 you can follow the conversation 154 00:06:19,510 --> 00:06:17,440 we hope to see you there 155 00:06:21,590 --> 00:06:19,520 we'll be taking questions 156 00:06:23,670 --> 00:06:21,600 from the world through that means and 157 00:06:25,909 --> 00:06:23,680 joe's got his eyes on 158 00:06:27,670 --> 00:06:25,919 on the internet for us 159 00:06:29,189 --> 00:06:27,680 this morning 160 00:06:31,830 --> 00:06:29,199 so with that 161 00:06:33,590 --> 00:06:31,840 why don't i turn it over to 162 00:06:35,990 --> 00:06:33,600 kevin berry who's joining us from 163 00:06:37,990 --> 00:06:36,000 lifeboat he'll be joining us virtually 164 00:06:40,629 --> 00:06:38,000 he'll have 10 minutes to present and 165 00:06:43,510 --> 00:06:40,639 then i'd like to leave 10 minutes of 166 00:06:45,749 --> 00:06:43,520 questions after he speaks 167 00:06:47,029 --> 00:06:45,759 and so with that kevin 168 00:06:48,710 --> 00:06:47,039 are you with us 169 00:06:50,150 --> 00:06:48,720 i sure am good morning jason good 170 00:06:54,309 --> 00:06:50,160 morning 171 00:06:57,749 --> 00:06:56,550 um is my voice sound level okay you 172 00:06:59,270 --> 00:06:57,759 sound great 173 00:07:01,510 --> 00:06:59,280 almost like you're here with us in 174 00:07:04,070 --> 00:07:01,520 person all right i wish i was 175 00:07:04,950 --> 00:07:04,080 um i wanted to start off this morning by 176 00:07:06,390 --> 00:07:04,960 um 177 00:07:07,749 --> 00:07:06,400 giving the group a little bit of an 178 00:07:10,390 --> 00:07:07,759 overview just a couple minutes on what 179 00:07:12,390 --> 00:07:10,400 the lifeboat foundation's all about um 180 00:07:13,670 --> 00:07:12,400 and i'm not a chart reader so i'll leave 181 00:07:16,870 --> 00:07:13,680 it to your intelligence to read the 182 00:07:18,629 --> 00:07:16,880 actual words on this on the screen 183 00:07:20,309 --> 00:07:18,639 lifeboat is a 184 00:07:21,990 --> 00:07:20,319 it is a non-profit 185 00:07:23,670 --> 00:07:22,000 organization 186 00:07:25,990 --> 00:07:23,680 we have 187 00:07:28,629 --> 00:07:26,000 almost 2500 members 188 00:07:31,189 --> 00:07:28,639 many of whom are fairly significant in 189 00:07:33,029 --> 00:07:31,199 academia and the public 190 00:07:34,469 --> 00:07:33,039 we have nobel prize winners we have a 191 00:07:35,510 --> 00:07:34,479 lot of very popular science fiction 192 00:07:37,189 --> 00:07:35,520 authors 193 00:07:40,230 --> 00:07:37,199 and even a few nasa and contractor 194 00:07:45,749 --> 00:07:42,870 the the foundation is 195 00:07:48,309 --> 00:07:45,759 watching and 196 00:07:50,629 --> 00:07:48,319 attempting to guide in some ways 197 00:07:52,150 --> 00:07:50,639 technological advances we all know the 198 00:07:54,550 --> 00:07:52,160 pace of technology 199 00:07:56,710 --> 00:07:54,560 advance continues to increase 200 00:07:57,990 --> 00:07:56,720 and the kind of risks we're looking at 201 00:07:59,589 --> 00:07:58,000 are the things i think we all worry 202 00:08:01,350 --> 00:07:59,599 about where technology can be used for 203 00:08:03,189 --> 00:08:01,360 good or evil 204 00:08:05,270 --> 00:08:03,199 inadvertently or 205 00:08:06,790 --> 00:08:05,280 maliciously 206 00:08:08,469 --> 00:08:06,800 and 207 00:08:10,230 --> 00:08:08,479 we recognize there's a lot of risks to 208 00:08:12,309 --> 00:08:10,240 both our society and actually our 209 00:08:13,909 --> 00:08:12,319 physical environment based on some of 210 00:08:16,230 --> 00:08:13,919 these technologies 211 00:08:19,670 --> 00:08:16,240 so we have an approach to build what we 212 00:08:22,150 --> 00:08:19,680 call shields which are programs to 213 00:08:24,550 --> 00:08:22,160 shield us from harm including that's 214 00:08:25,909 --> 00:08:24,560 where the asteroid mission 215 00:08:27,670 --> 00:08:25,919 asteroid grand challenge fits in very 216 00:08:30,469 --> 00:08:27,680 nicely and also programs we call 217 00:08:32,630 --> 00:08:30,479 preservers which help us survive 218 00:08:34,709 --> 00:08:32,640 uh these events if they do happen 219 00:08:37,829 --> 00:08:34,719 um we're looking at for example how to 220 00:08:40,310 --> 00:08:37,839 set limitations on nanotechnology um 221 00:08:41,990 --> 00:08:40,320 how to deal with artificial intelligence 222 00:08:44,470 --> 00:08:42,000 space habitats 223 00:08:45,990 --> 00:08:44,480 thus the term lifeboat 224 00:08:47,430 --> 00:08:46,000 how to stabilize and protect the 225 00:08:49,030 --> 00:08:47,440 internet 226 00:08:51,750 --> 00:08:49,040 and of course as i mentioned asteroids 227 00:08:52,790 --> 00:08:51,760 and extraterrestrial challenges 228 00:08:54,949 --> 00:08:52,800 the bottom 229 00:08:57,670 --> 00:08:54,959 word in yellow there the singularity is 230 00:09:00,870 --> 00:08:57,680 kind of a jargon term that's very 231 00:09:03,190 --> 00:09:00,880 well understood in hard science fiction 232 00:09:05,670 --> 00:09:03,200 it's discussing the 233 00:09:08,310 --> 00:09:05,680 the pace of technological intelligence 234 00:09:10,550 --> 00:09:08,320 and the connectivity that we have and 235 00:09:14,230 --> 00:09:10,560 there are a lot of very well 236 00:09:15,030 --> 00:09:14,240 founded non-hysterical studies out there 237 00:09:17,829 --> 00:09:15,040 that 238 00:09:20,710 --> 00:09:17,839 predict and they intersect fairly well 239 00:09:22,150 --> 00:09:20,720 at a position about mid-century 240 00:09:24,230 --> 00:09:22,160 where we may lose the ability to 241 00:09:25,509 --> 00:09:24,240 actually control the intelligence uh 242 00:09:28,790 --> 00:09:25,519 whether you call it a passive 243 00:09:30,949 --> 00:09:28,800 intelligence or an active intelligence 244 00:09:33,190 --> 00:09:30,959 somewhere in the 245 00:09:35,829 --> 00:09:33,200 2045 time frame is where they tend to 246 00:09:39,430 --> 00:09:35,839 center with a span of 247 00:09:41,509 --> 00:09:39,440 to 21 20 so that 100 year span 248 00:09:43,350 --> 00:09:41,519 if you believe the progression and 249 00:09:44,389 --> 00:09:43,360 trending of the models we reach a point 250 00:09:45,829 --> 00:09:44,399 where the 251 00:09:47,430 --> 00:09:45,839 the world's 252 00:09:51,990 --> 00:09:47,440 mechanical intelligence reaches a 253 00:09:56,790 --> 00:09:54,710 did my slide advance there yes it did 254 00:09:59,030 --> 00:09:56,800 all right thank you um 255 00:10:01,430 --> 00:09:59,040 so lifeboat responded to the public 256 00:10:03,030 --> 00:10:01,440 engagement part of the 257 00:10:05,350 --> 00:10:03,040 the nasa challenge 258 00:10:07,509 --> 00:10:05,360 with three a three-pronged approach 259 00:10:09,750 --> 00:10:07,519 telling the story a fabrication 260 00:10:11,750 --> 00:10:09,760 challenge and levering excitement 261 00:10:13,350 --> 00:10:11,760 and because i am both 262 00:10:15,030 --> 00:10:13,360 in the nasa community and hopelessly 263 00:10:18,550 --> 00:10:15,040 linear three prongs got you three 264 00:10:22,310 --> 00:10:19,910 that was an opportunity for everyone to 265 00:10:24,389 --> 00:10:22,320 laugh which i couldn't hear we did 266 00:10:27,350 --> 00:10:24,399 okay good 267 00:10:29,190 --> 00:10:27,360 um the first one uh telling the story 268 00:10:31,030 --> 00:10:29,200 um 269 00:10:33,990 --> 00:10:31,040 the intent of this is to engage the 270 00:10:37,670 --> 00:10:34,000 public in a graduated approach from 271 00:10:41,190 --> 00:10:37,680 passive to active engagement 272 00:10:44,630 --> 00:10:42,710 and home-based both home-based and 273 00:10:46,069 --> 00:10:44,640 school-based means 274 00:10:48,230 --> 00:10:46,079 watching the story what we're talking 275 00:10:50,710 --> 00:10:48,240 about there would be taking both nasa or 276 00:10:52,310 --> 00:10:50,720 partner produced media 277 00:10:55,030 --> 00:10:52,320 whether it's general media that supports 278 00:10:57,750 --> 00:10:55,040 the theme or it's very specific to 279 00:10:59,829 --> 00:10:57,760 the asteroid challenge 280 00:11:02,550 --> 00:10:59,839 also education specific 281 00:11:04,150 --> 00:11:02,560 physics-based math-based science based 282 00:11:07,350 --> 00:11:04,160 and moving that out into the public and 283 00:11:11,430 --> 00:11:08,870 another way we talked about doing this 284 00:11:13,590 --> 00:11:11,440 was using old media for example your 285 00:11:15,910 --> 00:11:13,600 classic science fiction movies or even 286 00:11:19,269 --> 00:11:15,920 the newer science fiction movies and and 287 00:11:21,829 --> 00:11:19,279 leveraging the popularity of those 288 00:11:24,150 --> 00:11:21,839 possibly moving in not just to a passive 289 00:11:25,750 --> 00:11:24,160 watching mode but more of a 290 00:11:27,190 --> 00:11:25,760 what's wrong with this premise what's 291 00:11:31,269 --> 00:11:27,200 what's right and wrong about the physics 292 00:11:34,389 --> 00:11:32,710 the second one making the story now 293 00:11:37,590 --> 00:11:34,399 we're getting into 294 00:11:39,430 --> 00:11:37,600 to active engagement video contests 295 00:11:42,389 --> 00:11:39,440 independent film makers whether they're 296 00:11:45,829 --> 00:11:42,399 sponsored directly or through contests 297 00:11:47,829 --> 00:11:45,839 possibly dedicated youtube channels 298 00:11:51,030 --> 00:11:47,839 film festivals maybe on nasa centers or 299 00:11:53,190 --> 00:11:51,040 near them or virtual film festivals 300 00:11:55,110 --> 00:11:53,200 we discuss social media means to prove 301 00:11:56,949 --> 00:11:55,120 that facebook isn't just all about cute 302 00:12:00,629 --> 00:11:56,959 kittens there's actually cute asteroids 303 00:12:02,870 --> 00:12:00,639 out there or not cute asteroids 304 00:12:04,389 --> 00:12:02,880 contests and games and 305 00:12:07,269 --> 00:12:04,399 journalism story science fiction 306 00:12:09,110 --> 00:12:07,279 contests lifeboat sponsors 307 00:12:11,590 --> 00:12:09,120 does sponsor science fiction contests 308 00:12:13,110 --> 00:12:11,600 and awards 309 00:12:15,509 --> 00:12:13,120 now the third piece of this is where the 310 00:12:17,509 --> 00:12:15,519 real magic happens and the real cost 311 00:12:19,670 --> 00:12:17,519 happens um we're discussing the 312 00:12:22,230 --> 00:12:19,680 possibility of of 313 00:12:24,790 --> 00:12:22,240 an elaborate massively multiplayer 314 00:12:26,629 --> 00:12:24,800 online gaming community 315 00:12:27,509 --> 00:12:26,639 it's rooted in reality it would be tied 316 00:12:30,629 --> 00:12:27,519 to 317 00:12:32,790 --> 00:12:30,639 actual physics asteroid data 318 00:12:34,550 --> 00:12:32,800 streaming in or you know buffered and 319 00:12:36,550 --> 00:12:34,560 delayed 320 00:12:38,629 --> 00:12:36,560 physical constraints would be real tied 321 00:12:39,990 --> 00:12:38,639 to real physics except for time of 322 00:12:41,030 --> 00:12:40,000 course because things happen slowly up 323 00:12:42,310 --> 00:12:41,040 there 324 00:12:43,350 --> 00:12:42,320 um 325 00:12:45,910 --> 00:12:43,360 these 326 00:12:47,590 --> 00:12:45,920 games would require a painful reset like 327 00:12:48,790 --> 00:12:47,600 real life there's no free life you know 328 00:12:51,190 --> 00:12:48,800 you know mario doesn't fall off the 329 00:12:54,150 --> 00:12:51,200 cliff and pop right back up again 330 00:12:56,870 --> 00:12:54,160 um we discussed though 331 00:12:58,949 --> 00:12:56,880 layering on enough bling 332 00:13:00,629 --> 00:12:58,959 whether it's reality based or fantasy 333 00:13:03,110 --> 00:13:00,639 based to really engage the community 334 00:13:05,269 --> 00:13:03,120 whether you're talking about fuel caches 335 00:13:06,629 --> 00:13:05,279 and discoveries in rare metal oil or you 336 00:13:08,389 --> 00:13:06,639 want to bring in aliens you know just 337 00:13:11,430 --> 00:13:08,399 something to engage the public 338 00:13:15,110 --> 00:13:11,440 to meld the fantasy or the 339 00:13:17,269 --> 00:13:15,120 the fantasy and the reality of this 340 00:13:19,430 --> 00:13:17,279 prizes are great 341 00:13:21,269 --> 00:13:19,440 in this case jason because they're free 342 00:13:22,870 --> 00:13:21,279 it would be things like launch passes 343 00:13:25,590 --> 00:13:22,880 center visits 344 00:13:27,030 --> 00:13:25,600 maybe gaming contests at space camps 345 00:13:28,870 --> 00:13:27,040 things like that that don't cost hard 346 00:13:33,670 --> 00:13:28,880 cash but are very attractive to the 347 00:13:36,949 --> 00:13:35,269 the second prong here moves from the 348 00:13:39,590 --> 00:13:36,959 virtual to 349 00:13:41,189 --> 00:13:39,600 the hands-on community 350 00:13:43,750 --> 00:13:41,199 our target demographic here would be the 351 00:13:46,949 --> 00:13:43,760 maker community the maker shops 352 00:13:49,910 --> 00:13:46,959 and fairs your garage inventors 353 00:13:52,389 --> 00:13:49,920 um universities 354 00:13:54,710 --> 00:13:52,399 students at all levels 355 00:13:56,150 --> 00:13:54,720 and the concept here is to 356 00:13:58,790 --> 00:13:56,160 show the public that there's something 357 00:14:00,389 --> 00:13:58,800 real can be done with an asteroid 358 00:14:01,590 --> 00:14:00,399 we discussed a building block approach 359 00:14:03,829 --> 00:14:01,600 from taking 360 00:14:05,990 --> 00:14:03,839 or acquisition and separation 361 00:14:07,829 --> 00:14:06,000 conversion to raw stock conversion to 362 00:14:09,430 --> 00:14:07,839 finish components 363 00:14:11,509 --> 00:14:09,440 and control from 364 00:14:13,269 --> 00:14:11,519 manual hands-on to radio control to 365 00:14:14,790 --> 00:14:13,279 autonomous 366 00:14:16,949 --> 00:14:14,800 this leverages the concept that we see 367 00:14:18,790 --> 00:14:16,959 down here kfc with the lunabotics 368 00:14:20,710 --> 00:14:18,800 challenges also the retrieval challenges 369 00:14:24,710 --> 00:14:20,720 have been great 370 00:14:27,189 --> 00:14:24,720 and it we would want to provide a path 371 00:14:29,829 --> 00:14:27,199 or a development hierarchy technology of 372 00:14:31,829 --> 00:14:29,839 readiness levels from your rube goldberg 373 00:14:32,949 --> 00:14:31,839 you know garage invention to flight like 374 00:14:34,710 --> 00:14:32,959 hardware 375 00:14:36,230 --> 00:14:34,720 and possibly and this is where there is 376 00:14:38,470 --> 00:14:36,240 some money involved 377 00:14:40,230 --> 00:14:38,480 a path from sounding rocket missions to 378 00:14:47,509 --> 00:14:40,240 orbital missions to possibly iss 379 00:14:52,629 --> 00:14:49,509 the third piece of this 380 00:14:54,230 --> 00:14:52,639 is another engagement approach 381 00:14:57,750 --> 00:14:54,240 which is really an adjunct to existing 382 00:15:01,829 --> 00:14:59,750 for example nasa has spotted sponsored 383 00:15:03,670 --> 00:15:01,839 an odyssey the mind program for our 384 00:15:05,590 --> 00:15:03,680 project for years every every year of 385 00:15:06,949 --> 00:15:05,600 the five problems one of them is a nasa 386 00:15:08,870 --> 00:15:06,959 sponsored problem 387 00:15:11,189 --> 00:15:08,880 obviously nasa is heavily involved in 388 00:15:12,710 --> 00:15:11,199 the at the community and agency level on 389 00:15:15,030 --> 00:15:12,720 first robotics 390 00:15:18,230 --> 00:15:15,040 and so the approach here would be for 391 00:15:20,470 --> 00:15:18,240 jason to go to his fellow executives and 392 00:15:26,550 --> 00:15:20,480 persuade them to include asteroid themed 393 00:15:31,269 --> 00:15:28,870 that about wraps up the overview of our 394 00:15:34,310 --> 00:15:31,279 approach and uh jason i guess it's back 395 00:15:36,870 --> 00:15:34,320 to you for questions and answers 396 00:15:41,030 --> 00:15:36,880 thank you so much kevin 397 00:15:43,509 --> 00:15:41,040 joe do we have uh anything coming in yet 398 00:15:44,629 --> 00:15:43,519 okay let me let me start 399 00:15:48,150 --> 00:15:44,639 we have 400 00:15:51,590 --> 00:15:49,590 and jason your audio is a little weak so 401 00:15:53,430 --> 00:15:51,600 i may have to ask you to repeat okay 402 00:15:54,470 --> 00:15:53,440 we're throwing the mic out to the 403 00:15:57,110 --> 00:15:54,480 audience 404 00:15:59,590 --> 00:15:57,120 i was just oh sorry i was just wondering 405 00:16:01,670 --> 00:15:59,600 um do you does lifeboat already have a 406 00:16:04,230 --> 00:16:01,680 relationship with nasa have we done 407 00:16:06,150 --> 00:16:04,240 anything in partnership before 408 00:16:07,910 --> 00:16:06,160 is there something no we haven't 409 00:16:10,150 --> 00:16:07,920 on a formal level we have lots of 410 00:16:11,670 --> 00:16:10,160 memberships engaged in different ways 411 00:16:22,069 --> 00:16:11,680 but we haven't done any actual 412 00:16:25,590 --> 00:16:24,069 kevin how are you uh can you go back to 413 00:16:28,230 --> 00:16:25,600 slide three 414 00:16:29,829 --> 00:16:28,240 absolutely 415 00:16:31,829 --> 00:16:29,839 you're telling the story slide yeah 416 00:16:34,470 --> 00:16:31,839 that's right um so in your last box 417 00:16:36,870 --> 00:16:34,480 living the story one uh where you had um 418 00:16:38,629 --> 00:16:36,880 the piece about uh gay or role-playing 419 00:16:40,710 --> 00:16:38,639 game or any kind of video game with real 420 00:16:43,670 --> 00:16:40,720 data have you looked at partnering with 421 00:16:48,069 --> 00:16:43,680 kerbal space program um and perhaps 422 00:16:50,470 --> 00:16:48,079 doing a an asteroid module with them 423 00:16:52,710 --> 00:16:50,480 no we haven't but that is certainly the 424 00:16:55,269 --> 00:16:52,720 kind of idea that that we like coming 425 00:16:57,030 --> 00:16:55,279 out of this workshop um 426 00:16:58,310 --> 00:16:57,040 jason has my email address so if you'd 427 00:16:59,990 --> 00:16:58,320 like to do a little paragraph on that 428 00:17:05,029 --> 00:17:00,000 and send it to me i'd love to get that 429 00:17:05,039 --> 00:17:10,949 excellent 430 00:17:14,309 --> 00:17:12,630 i'm i'm curious 431 00:17:17,590 --> 00:17:14,319 uh kevin 432 00:17:19,270 --> 00:17:17,600 one of the strengths here is that it's a 433 00:17:20,630 --> 00:17:19,280 very thoughtful 434 00:17:23,510 --> 00:17:20,640 uh 435 00:17:26,949 --> 00:17:23,520 multi-pronged approach 436 00:17:29,830 --> 00:17:26,959 how would you uh anticipate phasing over 437 00:17:32,870 --> 00:17:29,840 time because we're looking at a 10-year 438 00:17:35,350 --> 00:17:32,880 the grand challenge is a 10-year effort 439 00:17:38,549 --> 00:17:35,360 and so what would phasing of 440 00:17:40,630 --> 00:17:38,559 such an ambitious uh program look like 441 00:17:41,990 --> 00:17:40,640 from your perspective 442 00:17:44,630 --> 00:17:42,000 well i'm going to 443 00:17:47,830 --> 00:17:44,640 return the question to you about what's 444 00:17:49,510 --> 00:17:47,840 your budget 445 00:17:51,190 --> 00:17:49,520 because you know justify money is always 446 00:17:53,190 --> 00:17:51,200 the answer to everything 447 00:17:55,190 --> 00:17:53,200 let's assume i would say 448 00:17:57,350 --> 00:17:55,200 in general i've watched the development 449 00:17:59,110 --> 00:17:57,360 of the lunabotics project or luna bodice 450 00:18:01,190 --> 00:17:59,120 competition very closely here at kennedy 451 00:18:03,590 --> 00:18:01,200 space center and it seems like there was 452 00:18:04,710 --> 00:18:03,600 about a three-year curve 453 00:18:06,710 --> 00:18:04,720 to where it really started to get 454 00:18:08,630 --> 00:18:06,720 traction 455 00:18:10,870 --> 00:18:08,640 so i would say 456 00:18:12,310 --> 00:18:10,880 setting aside the actual 457 00:18:14,310 --> 00:18:12,320 gaming or 458 00:18:16,789 --> 00:18:14,320 flight 459 00:18:19,830 --> 00:18:16,799 demonstrations which cost real money and 460 00:18:21,909 --> 00:18:19,840 have real um 461 00:18:24,950 --> 00:18:21,919 constraints in time 462 00:18:26,549 --> 00:18:24,960 i would think you could probably step 463 00:18:28,390 --> 00:18:26,559 each of these up on about two year 464 00:18:31,430 --> 00:18:28,400 increments 465 00:18:34,150 --> 00:18:31,440 okay um so you'd be 466 00:18:35,750 --> 00:18:34,160 one to four or two to four years getting 467 00:18:36,950 --> 00:18:35,760 the easy steps going and then you're 468 00:18:39,990 --> 00:18:36,960 into the tough stuff and you've got to 469 00:18:44,390 --> 00:18:42,710 and in from your experience 470 00:18:46,950 --> 00:18:44,400 uh 471 00:18:48,630 --> 00:18:46,960 getting outside participation whether 472 00:18:52,549 --> 00:18:48,640 it's uh 473 00:18:54,549 --> 00:18:52,559 in-kind or actual uh funding uh 474 00:18:59,750 --> 00:18:54,559 resources 475 00:19:04,150 --> 00:19:01,270 most 476 00:19:06,310 --> 00:19:04,160 of the successes i have seen whether 477 00:19:07,750 --> 00:19:06,320 it's odyssey of the mind first 478 00:19:09,909 --> 00:19:07,760 lunabotics the grand challenge or 479 00:19:12,630 --> 00:19:09,919 whatever are done through high schools 480 00:19:15,590 --> 00:19:12,640 and universities 481 00:19:17,190 --> 00:19:15,600 and the programs seem to be wildly 482 00:19:22,830 --> 00:19:17,200 popular 483 00:19:27,510 --> 00:19:25,430 so the industry side of that is 484 00:19:29,510 --> 00:19:27,520 interesting because budgets are tight 485 00:19:31,270 --> 00:19:29,520 and 486 00:19:32,870 --> 00:19:31,280 i know in the programs i've been engaged 487 00:19:35,350 --> 00:19:32,880 with we've struggled 488 00:19:42,150 --> 00:19:35,360 with less and less industry cash over 489 00:19:45,190 --> 00:19:43,669 and so 490 00:19:47,669 --> 00:19:45,200 did that answer or not answering yeah 491 00:19:49,990 --> 00:19:47,679 and so i'm wondering if because that is 492 00:19:52,630 --> 00:19:50,000 a future you've seen 493 00:19:55,270 --> 00:19:52,640 has that altered uh 494 00:19:57,029 --> 00:19:55,280 model the model that you've looked at or 495 00:19:59,430 --> 00:19:57,039 approaches that you've taken because 496 00:20:01,669 --> 00:19:59,440 you've seen this trend 497 00:20:04,470 --> 00:20:01,679 are there ways of pooling resources 498 00:20:06,630 --> 00:20:04,480 aligning interests such that the the 499 00:20:08,149 --> 00:20:06,640 outcome can still be achieved 500 00:20:10,950 --> 00:20:08,159 but 501 00:20:11,590 --> 00:20:10,960 we're doing it in a different way 502 00:20:21,669 --> 00:20:11,600 i 503 00:20:23,830 --> 00:20:21,679 stem 504 00:20:25,430 --> 00:20:23,840 and corporate presence seems to me to be 505 00:20:27,110 --> 00:20:25,440 converging 506 00:20:29,110 --> 00:20:27,120 even though money is tight on both the 507 00:20:30,789 --> 00:20:29,120 government and the and the 508 00:20:32,870 --> 00:20:30,799 civil side or 509 00:20:33,669 --> 00:20:32,880 business side but i'm seeing more and 510 00:20:34,950 --> 00:20:33,679 more 511 00:20:36,789 --> 00:20:34,960 corporate sponsorships in the 512 00:20:39,110 --> 00:20:36,799 educational world 513 00:20:40,870 --> 00:20:39,120 um not just cash grants but but 514 00:20:43,110 --> 00:20:40,880 associations 515 00:20:44,630 --> 00:20:43,120 so i i think there's something there 516 00:20:46,149 --> 00:20:44,640 until again you start talking about 517 00:20:48,070 --> 00:20:46,159 multi-million dollars for flying 518 00:20:50,470 --> 00:20:48,080 hardware or building you know 519 00:20:52,710 --> 00:20:50,480 server-based games sure that that's the 520 00:20:54,549 --> 00:20:52,720 piece of this i still have some 521 00:20:56,070 --> 00:20:54,559 thoughtful 522 00:20:58,950 --> 00:20:56,080 um 523 00:21:04,789 --> 00:21:01,430 i have i have a question about it sounds 524 00:21:07,029 --> 00:21:04,799 like you have a very large community of 525 00:21:09,029 --> 00:21:07,039 supporters i'm wondering if you can 526 00:21:11,750 --> 00:21:09,039 touch on 527 00:21:14,310 --> 00:21:11,760 some experiences or successes that that 528 00:21:15,990 --> 00:21:14,320 you've had even the failures in terms of 529 00:21:18,630 --> 00:21:16,000 building that community growing that 530 00:21:20,630 --> 00:21:18,640 community is it virtual do you come 531 00:21:22,710 --> 00:21:20,640 together in person 532 00:21:25,190 --> 00:21:22,720 as we start to think about this massive 533 00:21:26,870 --> 00:21:25,200 network of people potentially 534 00:21:28,870 --> 00:21:26,880 interested in 535 00:21:31,990 --> 00:21:28,880 hazardous asteroids because it affects 536 00:21:34,230 --> 00:21:32,000 every single human being on the planet 537 00:21:36,149 --> 00:21:34,240 that's a massive network that we're 538 00:21:38,230 --> 00:21:36,159 talking about and so 539 00:21:41,590 --> 00:21:38,240 how does one start to think about 540 00:21:46,310 --> 00:21:44,789 jason we have seen this it is all about 541 00:21:47,590 --> 00:21:46,320 engaged 542 00:21:49,669 --> 00:21:47,600 leadership 543 00:21:50,950 --> 00:21:49,679 and you know volunteer organizations are 544 00:21:53,270 --> 00:21:50,960 difficult in that they're time 545 00:21:54,870 --> 00:21:53,280 constrained by the people involved 546 00:21:59,990 --> 00:21:54,880 and 547 00:22:02,149 --> 00:22:00,000 do the work we've seen a lot of success 548 00:22:04,230 --> 00:22:02,159 when a 549 00:22:06,789 --> 00:22:04,240 the leader doesn't have the time or the 550 00:22:08,789 --> 00:22:06,799 skills to hold the people together and 551 00:22:11,830 --> 00:22:08,799 drive a timeline 552 00:22:17,110 --> 00:22:11,840 it's been very difficult 553 00:22:20,710 --> 00:22:19,029 if you have volunteer leadership they 554 00:22:22,630 --> 00:22:20,720 have to be able to devote a significant 555 00:22:24,870 --> 00:22:22,640 amount of time to these efforts 556 00:22:27,110 --> 00:22:24,880 if if there's a way to have a kernel of 557 00:22:31,029 --> 00:22:27,120 paid leadership and engage a volunteer 558 00:22:38,630 --> 00:22:33,029 okay 559 00:22:44,390 --> 00:22:41,270 people tend to have preconceived notions 560 00:22:46,310 --> 00:22:44,400 as to what large organizations are about 561 00:22:49,029 --> 00:22:46,320 and what they expect 562 00:22:52,070 --> 00:22:49,039 if an effort is popular because of a 563 00:22:56,070 --> 00:22:52,080 specific organization does that tend to 564 00:22:58,390 --> 00:22:56,080 narrow the range of responses and 565 00:23:02,710 --> 00:22:58,400 what suggestions would you have for how 566 00:23:06,549 --> 00:23:03,430 could 567 00:23:07,270 --> 00:23:06,559 slightly rephrase it i kind of missed 568 00:23:13,430 --> 00:23:07,280 the 569 00:23:15,350 --> 00:23:13,440 if nasa for example is is sponsoring 570 00:23:18,470 --> 00:23:15,360 something and people are going into that 571 00:23:20,149 --> 00:23:18,480 effort or joining it because of that 572 00:23:22,070 --> 00:23:20,159 a lot of people tend to 573 00:23:24,710 --> 00:23:22,080 have a specific idea whether it's true 574 00:23:27,510 --> 00:23:24,720 or not of what they think nasa is so 575 00:23:29,430 --> 00:23:27,520 does that grouping tend to narrow the 576 00:23:33,590 --> 00:23:29,440 range of responses 577 00:23:37,750 --> 00:23:36,149 and and how could you avoid that if one 578 00:23:40,710 --> 00:23:37,760 specific group is drawing all the 579 00:23:45,190 --> 00:23:42,390 i you know 580 00:23:47,190 --> 00:23:45,200 this is all in my in my 581 00:23:48,950 --> 00:23:47,200 experience this is all about building a 582 00:23:50,710 --> 00:23:48,960 framework and a structure 583 00:23:52,230 --> 00:23:50,720 and 584 00:23:53,750 --> 00:23:52,240 this is the eating the elephant one bite 585 00:23:55,909 --> 00:23:53,760 at a time approach which is why i like 586 00:23:58,149 --> 00:23:55,919 the competitions and contests 587 00:24:00,070 --> 00:23:58,159 and projects so well 588 00:24:02,870 --> 00:24:00,080 because near-term it's got a very 589 00:24:03,750 --> 00:24:02,880 well-bounded set of criteria 590 00:24:06,310 --> 00:24:03,760 and 591 00:24:08,710 --> 00:24:06,320 people in general are comfortable within 592 00:24:10,630 --> 00:24:08,720 a rule set or a boundary set 593 00:24:12,549 --> 00:24:10,640 um so the darpa grand challenges and the 594 00:24:15,269 --> 00:24:12,559 nasa grand challenges i think have been 595 00:24:16,630 --> 00:24:15,279 very successful 596 00:24:19,430 --> 00:24:16,640 by setting a 597 00:24:21,029 --> 00:24:19,440 medium-term goal with a desired outcome 598 00:24:21,830 --> 00:24:21,039 and a reward 599 00:24:23,990 --> 00:24:21,840 and 600 00:24:26,070 --> 00:24:24,000 in bounding it with a rule set 601 00:24:27,269 --> 00:24:26,080 um i've been in way like you probably 602 00:24:28,789 --> 00:24:27,279 everyone else i've been in way too many 603 00:24:30,789 --> 00:24:28,799 philosophical discussions about the 604 00:24:32,070 --> 00:24:30,799 witchness of what that you can never 605 00:24:33,510 --> 00:24:32,080 really pin down what you're talking 606 00:24:35,430 --> 00:24:33,520 about 607 00:24:37,029 --> 00:24:35,440 and so if you don't have a tangible 608 00:24:39,190 --> 00:24:37,039 expectation and outcome that that's i 609 00:24:40,390 --> 00:24:39,200 think maybe the 610 00:24:42,230 --> 00:24:40,400 the leverage to make all these things 611 00:24:44,630 --> 00:24:42,240 happen 612 00:24:46,470 --> 00:24:44,640 the question about 613 00:24:49,190 --> 00:24:46,480 you know which of these things are most 614 00:24:51,029 --> 00:24:49,200 important for nasa to contribute and 615 00:24:53,830 --> 00:24:51,039 which things can be done by like the 616 00:24:56,310 --> 00:24:53,840 lifeboat foundation or corporations uh 617 00:24:59,110 --> 00:24:56,320 one is you know you said that things are 618 00:25:02,789 --> 00:24:59,120 popular if they're related to space 619 00:25:05,190 --> 00:25:02,799 and have the nasa brand on it so as nasa 620 00:25:07,190 --> 00:25:05,200 branding okay 621 00:25:08,470 --> 00:25:07,200 nasa may be providing 622 00:25:09,750 --> 00:25:08,480 the 623 00:25:12,630 --> 00:25:09,760 contest 624 00:25:14,710 --> 00:25:12,640 dollars okay for a prize are those 625 00:25:16,630 --> 00:25:14,720 things more important than 626 00:25:20,390 --> 00:25:16,640 a straight funding line and if you're 627 00:25:21,830 --> 00:25:20,400 just given a nasa brand and a nasa prize 628 00:25:23,830 --> 00:25:21,840 can you 629 00:25:26,390 --> 00:25:23,840 get the rest of the funding to do the 630 00:25:29,110 --> 00:25:26,400 things you've listed here 631 00:25:32,070 --> 00:25:29,120 with just that enabling in in these 632 00:25:35,510 --> 00:25:32,080 tight money times is that feasible 633 00:25:39,750 --> 00:25:37,909 i think yes now again i i get to the 634 00:25:43,590 --> 00:25:39,760 point of 635 00:25:45,350 --> 00:25:43,600 i am not a i.t type and i'm not a gamer 636 00:25:47,029 --> 00:25:45,360 type but i have a 637 00:25:49,350 --> 00:25:47,039 i'm a project manager by trade and 638 00:25:52,149 --> 00:25:49,360 program manager i understand how 639 00:25:53,590 --> 00:25:52,159 these projects can go on the on the reef 640 00:25:55,110 --> 00:25:53,600 and i am in the business of launching 641 00:25:56,789 --> 00:25:55,120 things in space and i understand the 642 00:25:59,110 --> 00:25:56,799 expense involved with that and i've i've 643 00:26:00,870 --> 00:25:59,120 worked with students a lot on that 644 00:26:01,990 --> 00:26:00,880 so again i think that 645 00:26:09,110 --> 00:26:02,000 your 646 00:26:11,110 --> 00:26:09,120 of things could be done exactly the way 647 00:26:13,430 --> 00:26:11,120 you say until you cross that threshold 648 00:26:15,430 --> 00:26:13,440 to really get into real hardware and 649 00:26:22,950 --> 00:26:15,440 software that that's where i like i said 650 00:26:27,269 --> 00:26:25,510 i guess i wanted to ask another 651 00:26:30,470 --> 00:26:27,279 questions 652 00:26:32,230 --> 00:26:30,480 this mic is a little bit weird hey um 653 00:26:34,230 --> 00:26:32,240 you made a really interesting comment 654 00:26:36,149 --> 00:26:34,240 about the existing programs the lunar 655 00:26:39,510 --> 00:26:36,159 bots and first 656 00:26:42,870 --> 00:26:39,520 and having them take on asteroid themes 657 00:26:44,710 --> 00:26:42,880 do you do you have any insight into 658 00:26:46,149 --> 00:26:44,720 that actually uh 659 00:26:48,950 --> 00:26:46,159 well especially the lunar bots because 660 00:26:50,549 --> 00:26:48,960 it's right there at kennedy uh do you 661 00:26:53,029 --> 00:26:50,559 that they'd be willing to do something 662 00:26:54,630 --> 00:26:53,039 like that uh and and because they 663 00:26:58,950 --> 00:26:54,640 already have communities already 664 00:27:03,110 --> 00:27:01,510 yes in fact that 665 00:27:04,950 --> 00:27:03,120 miss sawyer here 666 00:27:06,390 --> 00:27:04,960 who i don't know she's the overall you 667 00:27:09,190 --> 00:27:06,400 know program level chair but she's the 668 00:27:10,950 --> 00:27:09,200 implementer here her problem is one of 669 00:27:12,470 --> 00:27:10,960 popularity they've been maxed out for 670 00:27:13,750 --> 00:27:12,480 three they've had this competition for 671 00:27:14,630 --> 00:27:13,760 five years they've been maxed out for 672 00:27:16,310 --> 00:27:14,640 three 673 00:27:18,389 --> 00:27:16,320 they physically don't have the resources 674 00:27:20,470 --> 00:27:18,399 to handle more 675 00:27:21,830 --> 00:27:20,480 than the 50 or so teams they get from 676 00:27:23,110 --> 00:27:21,840 international 677 00:27:25,430 --> 00:27:23,120 um 678 00:27:27,830 --> 00:27:25,440 so i would think 679 00:27:29,110 --> 00:27:27,840 an ad we had thought in terms of an 680 00:27:29,909 --> 00:27:29,120 adjunct 681 00:27:31,750 --> 00:27:29,919 um 682 00:27:34,389 --> 00:27:31,760 for lunabotics in the sense that it 683 00:27:35,430 --> 00:27:34,399 would be a co-competition 684 00:27:37,350 --> 00:27:35,440 which 685 00:27:40,230 --> 00:27:37,360 jason and his program would have to 686 00:27:43,110 --> 00:27:40,240 provide resources to support 687 00:27:45,269 --> 00:27:43,120 now as far as first goes 688 00:27:46,470 --> 00:27:45,279 that's i like that one a lot if you can 689 00:27:50,149 --> 00:27:46,480 if 690 00:27:51,909 --> 00:27:50,159 because first has a problem a single 691 00:27:53,510 --> 00:27:51,919 problem they do every year 692 00:27:59,909 --> 00:27:53,520 and if you could persuade them to use 693 00:28:02,070 --> 00:28:00,710 so 694 00:28:03,590 --> 00:28:02,080 you're saying there's there's actually a 695 00:28:06,549 --> 00:28:03,600 really successful 696 00:28:08,230 --> 00:28:06,559 nasa-based program that limits the 697 00:28:10,149 --> 00:28:08,240 number of participants because of 698 00:28:11,990 --> 00:28:10,159 funding or resources 699 00:28:13,510 --> 00:28:12,000 yeah doesn't that seem like a really 700 00:28:14,789 --> 00:28:13,520 interesting problem to solve on the way 701 00:28:16,470 --> 00:28:14,799 to create trying to create an even 702 00:28:18,389 --> 00:28:16,480 larger community 703 00:28:20,549 --> 00:28:18,399 oh absolutely and i know they would love 704 00:28:22,710 --> 00:28:20,559 to be able to handle from a facility and 705 00:28:24,470 --> 00:28:22,720 a funding standpoint a bigger a bigger 706 00:28:25,510 --> 00:28:24,480 crowd this is a wildly popular they hold 707 00:28:28,070 --> 00:28:25,520 it in the rocket garden here at the 708 00:28:30,149 --> 00:28:28,080 visitor center 709 00:28:31,029 --> 00:28:30,159 and it's very well supported it just 710 00:28:32,470 --> 00:28:31,039 takes 711 00:28:34,470 --> 00:28:32,480 like i said earlier my little 712 00:28:36,870 --> 00:28:34,480 catchphrase would just supply money 713 00:28:38,789 --> 00:28:36,880 um i really think it's a it's a possible 714 00:28:40,549 --> 00:28:38,799 avenue and it's related to lunar mining 715 00:28:45,510 --> 00:28:40,559 which is certainly closely 716 00:28:51,830 --> 00:28:46,870 and i know the retrieval challenge up 717 00:28:54,870 --> 00:28:53,110 i think they're about a year behind on 718 00:28:59,750 --> 00:28:54,880 the on the curve but they're very very 719 00:29:04,149 --> 00:29:01,669 do we have any other questions in the 720 00:29:07,590 --> 00:29:04,159 audience 721 00:29:11,909 --> 00:29:10,070 thank you kevin 722 00:29:13,510 --> 00:29:11,919 thank you jason i do have to drop off 723 00:29:15,669 --> 00:29:13,520 but i look forward to more communication 724 00:29:17,269 --> 00:29:15,679 and seeing you the next time you're down 725 00:29:18,789 --> 00:29:17,279 ben thanks for planting some good seeds 726 00:29:26,470 --> 00:29:18,799 with us 727 00:29:33,990 --> 00:29:29,590 all right next up we have david delgado 728 00:29:40,549 --> 00:29:36,310 clicker 729 00:29:44,630 --> 00:29:43,110 hello everyone um 730 00:29:47,269 --> 00:29:44,640 really nice to be here my name is david 731 00:29:49,029 --> 00:29:47,279 delgado and um i'm here to talk a little 732 00:29:51,110 --> 00:29:49,039 bit about 733 00:29:52,789 --> 00:29:51,120 two tools that 734 00:29:54,549 --> 00:29:52,799 are existing tools 735 00:29:57,350 --> 00:29:54,559 eyes on the solar system 736 00:30:00,950 --> 00:29:57,360 and asteroid watch and 737 00:30:04,630 --> 00:30:00,960 potential ways to enhance these tools 738 00:30:06,389 --> 00:30:04,640 to really sort of deepen the 739 00:30:08,789 --> 00:30:06,399 the interest of people who are already 740 00:30:11,669 --> 00:30:08,799 participating with them in relationship 741 00:30:13,750 --> 00:30:11,679 to near-earth asteroids but also broaden 742 00:30:15,269 --> 00:30:13,760 the reach of people who are working with 743 00:30:16,710 --> 00:30:15,279 us so we can 744 00:30:18,070 --> 00:30:16,720 you know bring more people into the 745 00:30:20,070 --> 00:30:18,080 community 746 00:30:21,510 --> 00:30:20,080 these tools have been proven to be 747 00:30:24,870 --> 00:30:21,520 really powerful in the areas of 748 00:30:27,350 --> 00:30:24,880 visualization and in communication and 749 00:30:28,710 --> 00:30:27,360 so our proposal was based on different 750 00:30:30,230 --> 00:30:28,720 ways to 751 00:30:31,909 --> 00:30:30,240 sort of bring new 752 00:30:35,510 --> 00:30:31,919 new things to these 753 00:30:39,430 --> 00:30:37,510 first i'd like to go into eyes on the 754 00:30:42,149 --> 00:30:39,440 solar system and and what we're seeing 755 00:30:44,549 --> 00:30:42,159 here is a visualization um this eyes on 756 00:30:47,269 --> 00:30:44,559 the solar system is a 3d map running on 757 00:30:48,310 --> 00:30:47,279 a game engine um that allows you to 758 00:30:51,590 --> 00:30:48,320 explore 759 00:30:54,389 --> 00:30:51,600 uh the solar system um through 1950 to 760 00:30:55,269 --> 00:30:54,399 2050 you can click on any label and go 761 00:30:57,110 --> 00:30:55,279 to that 762 00:30:58,710 --> 00:30:57,120 that flexibility and time allows you to 763 00:31:01,430 --> 00:30:58,720 do things like go back in time here we 764 00:31:03,909 --> 00:31:01,440 are in 2004 and we're looking at the 765 00:31:05,750 --> 00:31:03,919 cassini spacecraft as it 766 00:31:08,710 --> 00:31:05,760 arrives to saturn now this is 767 00:31:11,029 --> 00:31:08,720 reconstructed engineering data and so 768 00:31:11,990 --> 00:31:11,039 what you see is actually what happened 769 00:31:15,190 --> 00:31:12,000 um 770 00:31:16,870 --> 00:31:15,200 and uh you know we can add some visual 771 00:31:18,549 --> 00:31:16,880 controls here pull way back you see the 772 00:31:21,190 --> 00:31:18,559 constellations 773 00:31:23,590 --> 00:31:21,200 pull even farther back and see some of 774 00:31:24,470 --> 00:31:23,600 our farthest out spacecraft 775 00:31:26,310 --> 00:31:24,480 and 776 00:31:27,909 --> 00:31:26,320 this is zooming way in 777 00:31:30,310 --> 00:31:27,919 back to earth 778 00:31:31,990 --> 00:31:30,320 turning off the visual controls 779 00:31:33,990 --> 00:31:32,000 so that we can get a more photorealistic 780 00:31:37,669 --> 00:31:34,000 view of earth 781 00:31:40,789 --> 00:31:37,679 and its correct position in space 782 00:31:44,389 --> 00:31:40,799 um we have already included uh uh 783 00:31:46,470 --> 00:31:44,399 multiple a few dozen asteroids um and 784 00:31:48,630 --> 00:31:46,480 comets into the system of eyes on the 785 00:31:49,909 --> 00:31:48,640 solar system um some of the most popular 786 00:31:52,149 --> 00:31:49,919 ones and some of that have been 787 00:31:54,149 --> 00:31:52,159 considered the most explorable 788 00:31:55,909 --> 00:31:54,159 here we're looking at vesta 789 00:31:59,110 --> 00:31:55,919 with the shape model provided by the 790 00:32:00,149 --> 00:31:59,120 dawn spacecraft the data or you can um 791 00:32:03,350 --> 00:32:00,159 you know because we have that 792 00:32:04,230 --> 00:32:03,360 flexibility of 100 years go back in time 793 00:32:06,230 --> 00:32:04,240 and 794 00:32:08,230 --> 00:32:06,240 look at the year 2000 795 00:32:10,389 --> 00:32:08,240 here we'll zoom into the near spacecraft 796 00:32:11,830 --> 00:32:10,399 as it orbits the aeros 797 00:32:13,430 --> 00:32:11,840 asteroid 798 00:32:15,590 --> 00:32:13,440 you can do kind of cool things where you 799 00:32:17,430 --> 00:32:15,600 can lock on to specific things either 800 00:32:19,190 --> 00:32:17,440 the asteroid or the comet or the 801 00:32:21,590 --> 00:32:19,200 spacecraft here we're locking onto the 802 00:32:24,230 --> 00:32:21,600 near spacecraft and you can see what it 803 00:32:27,029 --> 00:32:24,240 sees at that time 804 00:32:29,350 --> 00:32:27,039 pull back and look at the solar system 805 00:32:32,389 --> 00:32:29,360 all of the various labels turn those off 806 00:32:35,029 --> 00:32:32,399 and see a variety of different asteroid 807 00:32:38,070 --> 00:32:35,039 paths in the solar system 808 00:32:39,750 --> 00:32:38,080 these are just a few of a very brief 809 00:32:42,549 --> 00:32:39,760 overview of the capabilities of eyes on 810 00:32:44,870 --> 00:32:42,559 the solar system and 811 00:32:46,310 --> 00:32:44,880 just wanted to go over that briefly so 812 00:32:48,470 --> 00:32:46,320 we can talk about 813 00:32:50,630 --> 00:32:48,480 ways to enhance those things also wanted 814 00:32:53,269 --> 00:32:50,640 to bring up asteroid watch now asteroid 815 00:32:55,990 --> 00:32:53,279 watch has been very good at 816 00:32:58,149 --> 00:32:56,000 communicating to people out there 817 00:33:00,149 --> 00:32:58,159 about the potential risk of 818 00:33:02,389 --> 00:33:00,159 near-earth asteroids i'm sure a lot of 819 00:33:04,389 --> 00:33:02,399 you are familiar with this 820 00:33:06,230 --> 00:33:04,399 and i wanted to bring up uh just this 821 00:33:07,269 --> 00:33:06,240 twitter page there's this twitter 822 00:33:10,470 --> 00:33:07,279 account 823 00:33:12,230 --> 00:33:10,480 that has a really big community and um 824 00:33:14,310 --> 00:33:12,240 this is a community that's actively 825 00:33:18,710 --> 00:33:14,320 engaged they're listening they want to 826 00:33:20,549 --> 00:33:18,720 know about asteroids but we think that 827 00:33:23,110 --> 00:33:20,559 there's a lot of ways to 828 00:33:25,909 --> 00:33:23,120 bring more people in and we wanted to 829 00:33:28,149 --> 00:33:25,919 think about new ways new activities to 830 00:33:29,909 --> 00:33:28,159 sort of broaden that group and bring 831 00:33:32,950 --> 00:33:29,919 people who don't normally think about 832 00:33:34,870 --> 00:33:32,960 these things into the community of 833 00:33:37,669 --> 00:33:34,880 near-earth asteroids 834 00:33:39,509 --> 00:33:37,679 sometimes we get free advertising 835 00:33:41,830 --> 00:33:39,519 and this is an image that you've all 836 00:33:43,430 --> 00:33:41,840 seen many many times obviously but 837 00:33:44,870 --> 00:33:43,440 i wanted to show this there's a lot of 838 00:33:45,909 --> 00:33:44,880 reasons to talk about this specific 839 00:33:48,870 --> 00:33:45,919 event 840 00:33:50,950 --> 00:33:48,880 for exactly what happened but this was 841 00:33:52,470 --> 00:33:50,960 interesting because of the timing of 842 00:33:53,750 --> 00:33:52,480 when it happened 843 00:33:57,110 --> 00:33:53,760 this happened 844 00:34:00,310 --> 00:33:57,120 just you know hours before the larger 845 00:34:03,990 --> 00:34:00,320 um near earth asteroid da14 846 00:34:05,590 --> 00:34:04,000 created a was near pass by earth and 847 00:34:06,630 --> 00:34:05,600 that was really interesting because this 848 00:34:09,030 --> 00:34:06,640 event 849 00:34:10,869 --> 00:34:09,040 um obviously had a lot of media 850 00:34:12,869 --> 00:34:10,879 attention and nearly three hundred 851 00:34:16,069 --> 00:34:12,879 thousand people went to eyes on the 852 00:34:18,710 --> 00:34:16,079 solar system for the da14 passport to 853 00:34:21,669 --> 00:34:18,720 watch the real-time visualization 854 00:34:24,310 --> 00:34:21,679 of that uh near earth earth asteroid 855 00:34:27,589 --> 00:34:24,320 passed by earth and because eyes on the 856 00:34:29,270 --> 00:34:27,599 solar system is a 3d map 857 00:34:31,430 --> 00:34:29,280 that can go backwards and forwards in 858 00:34:34,950 --> 00:34:31,440 time that visualizes things that you 859 00:34:36,149 --> 00:34:34,960 can't see necessarily like the da14 pass 860 00:34:38,710 --> 00:34:36,159 by 861 00:34:40,149 --> 00:34:38,720 that is makes it a really good tool for 862 00:34:43,270 --> 00:34:40,159 telling stories 863 00:34:44,550 --> 00:34:43,280 and um to tell visual storage stories 864 00:34:45,990 --> 00:34:44,560 and so 865 00:34:48,389 --> 00:34:46,000 um 866 00:34:49,909 --> 00:34:48,399 we wanted to just think about what you 867 00:34:51,270 --> 00:34:49,919 could do with that 868 00:34:52,629 --> 00:34:51,280 if you could 869 00:34:55,030 --> 00:34:52,639 um 870 00:34:57,829 --> 00:34:55,040 just start with simple things 871 00:34:59,190 --> 00:34:57,839 from simple going to sophisticated 872 00:35:00,710 --> 00:34:59,200 um 873 00:35:03,109 --> 00:35:00,720 what are asteroids you know a lot of 874 00:35:05,030 --> 00:35:03,119 people if we want to bring in a larger 875 00:35:06,630 --> 00:35:05,040 community some people don't think about 876 00:35:10,150 --> 00:35:06,640 these things so let's start with the 877 00:35:12,950 --> 00:35:10,160 basics what are near-earth asteroids um 878 00:35:15,430 --> 00:35:12,960 which ones are considered dangerous 879 00:35:18,150 --> 00:35:15,440 now which are have the um maybe we could 880 00:35:20,150 --> 00:35:18,160 take a tour of the solar system and look 881 00:35:22,790 --> 00:35:20,160 at earth and moon and mars and look at 882 00:35:24,630 --> 00:35:22,800 the impacts that asteroids had and which 883 00:35:26,470 --> 00:35:24,640 ones are the most interesting which ones 884 00:35:29,589 --> 00:35:26,480 are the largest let's compare those 885 00:35:31,990 --> 00:35:29,599 things um maybe we can 886 00:35:34,950 --> 00:35:32,000 pre-visualize or do more sophisticated 887 00:35:36,550 --> 00:35:34,960 things like pre-visualize 888 00:35:40,230 --> 00:35:36,560 asteroid encounters 889 00:35:41,910 --> 00:35:40,240 maybe redirection concepts this idea to 890 00:35:43,910 --> 00:35:41,920 look forward in time is also an 891 00:35:45,910 --> 00:35:43,920 interesting capability where we can 892 00:35:47,750 --> 00:35:45,920 think about how things may happen in the 893 00:35:49,670 --> 00:35:47,760 future and visualize those things so we 894 00:35:52,470 --> 00:35:49,680 can get people interested in what may 895 00:35:57,030 --> 00:35:55,030 also bringing in more data into eyes on 896 00:35:59,829 --> 00:35:57,040 the solar system will just allow more 897 00:36:02,230 --> 00:35:59,839 people to be more interested um 898 00:36:03,589 --> 00:36:02,240 if you uh 899 00:36:07,190 --> 00:36:03,599 of course we'd love to bring in the full 900 00:36:08,230 --> 00:36:07,200 catalog of the um asteroid data into as 901 00:36:10,230 --> 00:36:08,240 in the solar system which would be 902 00:36:12,630 --> 00:36:10,240 incredibly interesting but also add 903 00:36:13,670 --> 00:36:12,640 multiple levels of data 904 00:36:16,870 --> 00:36:13,680 like 905 00:36:19,030 --> 00:36:16,880 size mask the risk of impact estimated 906 00:36:20,790 --> 00:36:19,040 value and allows people to interact with 907 00:36:22,069 --> 00:36:20,800 that data in ways that they're not able 908 00:36:23,990 --> 00:36:22,079 to now 909 00:36:25,510 --> 00:36:24,000 what if they could have user 910 00:36:27,109 --> 00:36:25,520 functionality 911 00:36:29,430 --> 00:36:27,119 to allow people to tag their favorite 912 00:36:32,310 --> 00:36:29,440 astor asteroids or why or follow them 913 00:36:34,470 --> 00:36:32,320 over time or potentially even rate them 914 00:36:36,710 --> 00:36:34,480 so that over time we can see 915 00:36:41,109 --> 00:36:36,720 which asteroids are of greatest interest 916 00:36:42,870 --> 00:36:41,119 to a large population of people 917 00:36:44,550 --> 00:36:42,880 and 918 00:36:46,630 --> 00:36:44,560 another 919 00:36:49,109 --> 00:36:46,640 idea was sort of thinking about 920 00:36:50,950 --> 00:36:49,119 you know sometimes seeing is believing 921 00:36:52,390 --> 00:36:50,960 and i just think that 922 00:36:55,030 --> 00:36:52,400 if we could see 923 00:36:57,430 --> 00:36:55,040 the amount of near-earth asteroids and 924 00:36:58,870 --> 00:36:57,440 earth objects that are around us 925 00:37:01,030 --> 00:36:58,880 i don't think we would have any problem 926 00:37:02,870 --> 00:37:01,040 of raising interest one of the things is 927 00:37:04,790 --> 00:37:02,880 is that you sort of have to be at a 928 00:37:07,270 --> 00:37:04,800 certain level of interest and have a 929 00:37:09,430 --> 00:37:07,280 certain level of passion to participate 930 00:37:11,910 --> 00:37:09,440 in the citizen science and and 931 00:37:13,670 --> 00:37:11,920 crowdsourcing projects that are already 932 00:37:15,910 --> 00:37:13,680 out there 933 00:37:17,670 --> 00:37:15,920 but a lot of people aren't there yet but 934 00:37:21,190 --> 00:37:17,680 what if we could show them 935 00:37:22,630 --> 00:37:21,200 through augmented reality apps like this 936 00:37:24,790 --> 00:37:22,640 and there's certain things that that 937 00:37:26,870 --> 00:37:24,800 exist out there using certain tech now 938 00:37:28,790 --> 00:37:26,880 similar technologies like sun trackers 939 00:37:30,630 --> 00:37:28,800 and things where you can look at the sky 940 00:37:31,670 --> 00:37:30,640 from your position 941 00:37:33,750 --> 00:37:31,680 and 942 00:37:38,790 --> 00:37:33,760 see things that are there but you can't 943 00:37:42,950 --> 00:37:40,310 using eyes on the solar system 944 00:37:45,030 --> 00:37:42,960 capabilities moving things in fast time 945 00:37:46,870 --> 00:37:45,040 right that would add sort of the drama 946 00:37:48,550 --> 00:37:46,880 of seeing things more quickly or 947 00:37:50,470 --> 00:37:48,560 seeing it in real time 948 00:37:52,390 --> 00:37:50,480 where you could access some of the data 949 00:37:54,150 --> 00:37:52,400 like i just talked about 950 00:37:55,750 --> 00:37:54,160 knowing what they're called 951 00:37:57,990 --> 00:37:55,760 what their mass is their you know 952 00:37:59,910 --> 00:37:58,000 potential risk of impact all of those 953 00:38:02,310 --> 00:37:59,920 things just being able to see those 954 00:38:05,829 --> 00:38:02,320 things more clearly will open up sort of 955 00:38:08,390 --> 00:38:05,839 a wider range or sort of an easier point 956 00:38:10,069 --> 00:38:08,400 of entry for people to sort of start 957 00:38:13,589 --> 00:38:10,079 thinking about these things and they 958 00:38:16,069 --> 00:38:13,599 will just be more available to us 959 00:38:18,230 --> 00:38:16,079 and um yeah we actually we spent a long 960 00:38:20,150 --> 00:38:18,240 time talking about citizen science and 961 00:38:21,829 --> 00:38:20,160 crowdsourcing so i'm not going to go 962 00:38:23,750 --> 00:38:21,839 into this we did a great job of talking 963 00:38:25,190 --> 00:38:23,760 about it yesterday 964 00:38:27,270 --> 00:38:25,200 but i did want to talk a little bit 965 00:38:28,630 --> 00:38:27,280 about creating games 966 00:38:34,069 --> 00:38:28,640 and 967 00:38:37,349 --> 00:38:34,079 have fun you're thinking um you know 968 00:38:40,470 --> 00:38:37,359 it would just be fun to take 969 00:38:41,910 --> 00:38:40,480 loved games like this and and bring in 970 00:38:44,790 --> 00:38:41,920 some real data 971 00:38:46,950 --> 00:38:44,800 and bring in some just the capability to 972 00:38:49,190 --> 00:38:46,960 have a little bit of fun and learn learn 973 00:38:50,870 --> 00:38:49,200 a little bit about 974 00:38:53,270 --> 00:38:50,880 asteroids and earth asteroids and the 975 00:38:54,870 --> 00:38:53,280 potential risks i mean imagining with 976 00:38:56,790 --> 00:38:54,880 something like this you're not going to 977 00:38:58,230 --> 00:38:56,800 learn a huge amount but it's one of 978 00:39:00,710 --> 00:38:58,240 those things where we're talking like an 979 00:39:02,150 --> 00:39:00,720 entry level multiple points of access 980 00:39:05,750 --> 00:39:02,160 yesterday when we were talking about 981 00:39:07,430 --> 00:39:05,760 citizen science and uh crowdsourcing uh 982 00:39:09,030 --> 00:39:07,440 one of the questions that came up for me 983 00:39:10,870 --> 00:39:09,040 are what are the potential barriers for 984 00:39:14,550 --> 00:39:10,880 people getting involved with this and i 985 00:39:17,030 --> 00:39:14,560 think um you know you have to sort of be 986 00:39:19,430 --> 00:39:17,040 uh in the group already or have a 987 00:39:21,750 --> 00:39:19,440 certain level of passion and skills to 988 00:39:24,790 --> 00:39:21,760 be able to participate in these things 989 00:39:27,430 --> 00:39:24,800 well um i think the time is right to 990 00:39:29,910 --> 00:39:27,440 really open up multiple levels of entry 991 00:39:32,310 --> 00:39:29,920 so that you know even if it's a fun sort 992 00:39:35,589 --> 00:39:32,320 of participation level like this it 993 00:39:37,190 --> 00:39:35,599 might uh serve as a as an easy way to 994 00:39:39,349 --> 00:39:37,200 get people in the door 995 00:39:41,750 --> 00:39:39,359 thinking about real data that this is 996 00:39:44,069 --> 00:39:41,760 being powered by real data and 997 00:39:47,030 --> 00:39:44,079 help them move upward into higher levels 998 00:39:50,310 --> 00:39:47,040 of participation 999 00:39:52,310 --> 00:39:50,320 and uh and so that's sort of that's 1000 00:39:54,790 --> 00:39:52,320 wraps it up for me but i think that you 1001 00:39:57,349 --> 00:39:54,800 know using these tools to engage the 1002 00:39:59,349 --> 00:39:57,359 the people that we already participating 1003 00:40:00,150 --> 00:39:59,359 creating new tools to bring more people 1004 00:40:02,069 --> 00:40:00,160 in 1005 00:40:03,430 --> 00:40:02,079 at sort of earlier levels and sort of 1006 00:40:05,990 --> 00:40:03,440 multiple 1007 00:40:08,630 --> 00:40:06,000 points of entry 1008 00:40:11,270 --> 00:40:08,640 bringing in more data more access to 1009 00:40:12,790 --> 00:40:11,280 different layers of data and 1010 00:40:15,030 --> 00:40:12,800 making some fun 1011 00:40:31,430 --> 00:40:15,040 games out of it would be a great way to 1012 00:40:35,030 --> 00:40:33,190 that's a just a great idea i mean an 1013 00:40:35,910 --> 00:40:35,040 asteroids game based on real asteroid 1014 00:40:37,510 --> 00:40:35,920 data 1015 00:40:39,109 --> 00:40:37,520 or the ability to hold up your 1016 00:40:40,790 --> 00:40:39,119 smartphone and actually see what near 1017 00:40:42,390 --> 00:40:40,800 earth asteroids are there is very cool 1018 00:40:43,990 --> 00:40:42,400 but how about eyes on the solar system 1019 00:40:46,230 --> 00:40:44,000 is kind of even a 1020 00:40:47,670 --> 00:40:46,240 observation planning kind of tool for 1021 00:40:49,750 --> 00:40:47,680 the minor planet center some of these 1022 00:40:52,390 --> 00:40:49,760 asteroid observations where you could 1023 00:40:54,069 --> 00:40:52,400 create kind of uh you know 1024 00:40:56,390 --> 00:40:54,079 ellipsoids of uncertainty or other 1025 00:40:58,870 --> 00:40:56,400 things and kind of show the improvement 1026 00:41:00,870 --> 00:40:58,880 to the um you know the asteroid orbit 1027 00:41:03,190 --> 00:41:00,880 model or other things as additional data 1028 00:41:04,630 --> 00:41:03,200 comes in no i think that's a great idea 1029 00:41:07,430 --> 00:41:04,640 i think it's a great idea yeah it's a 1030 00:41:09,670 --> 00:41:07,440 really versatile tool um the flexibility 1031 00:41:13,589 --> 00:41:09,680 in time uh over that hundred year period 1032 00:41:15,670 --> 00:41:13,599 from 1950 to 2050 and um the ability to 1033 00:41:18,870 --> 00:41:15,680 pre-visualize things i mean it's just a 1034 00:41:20,470 --> 00:41:18,880 tremendous amount of flexibility in that 1035 00:41:26,710 --> 00:41:20,480 in that tool and and i think something 1036 00:41:29,589 --> 00:41:27,670 yeah 1037 00:41:32,710 --> 00:41:29,599 just something to 1038 00:41:34,950 --> 00:41:32,720 go out to the asteroid belt you can 1039 00:41:36,309 --> 00:41:34,960 stand on any one of those asteroids and 1040 00:41:38,150 --> 00:41:36,319 not see 1041 00:41:41,589 --> 00:41:38,160 another asteroid unless you're on a 1042 00:41:43,270 --> 00:41:41,599 binary or a turn area type body 1043 00:41:46,390 --> 00:41:43,280 another thing to bear in mind 1044 00:41:49,349 --> 00:41:46,400 i'm all for public engagement and more 1045 00:41:52,069 --> 00:41:49,359 but you need big glass to find the stuff 1046 00:41:54,870 --> 00:41:52,079 that uh nasa wants to find 1047 00:41:56,870 --> 00:41:54,880 uh we're talking three meter class type 1048 00:41:58,630 --> 00:41:56,880 ground-based instruments to find the 1049 00:42:00,790 --> 00:41:58,640 small stuff or space-based instruments 1050 00:42:03,670 --> 00:42:00,800 and those are things that the public who 1051 00:42:05,510 --> 00:42:03,680 are crowdsourcing probably cannot likely 1052 00:42:07,910 --> 00:42:05,520 finance i mean 1053 00:42:09,829 --> 00:42:07,920 the movie iron sky was financed via 1054 00:42:12,710 --> 00:42:09,839 crowdsourcing and so on 1055 00:42:16,069 --> 00:42:12,720 uh it's an interesting sci-fi flick but 1056 00:42:16,790 --> 00:42:16,079 we're talking big money big science uh 1057 00:42:21,990 --> 00:42:16,800 in 1058 00:42:23,430 --> 00:42:22,000 uh access to you know that big science 1059 00:42:25,349 --> 00:42:23,440 we're talking half a billion dollars or 1060 00:42:26,790 --> 00:42:25,359 tens of millions of dollars type of a 1061 00:42:28,309 --> 00:42:26,800 thing so 1062 00:42:31,349 --> 00:42:28,319 just i think it's important also bear in 1063 00:42:32,950 --> 00:42:31,359 mind a reality check on that you can be 1064 00:42:34,550 --> 00:42:32,960 on any neo 1065 00:42:37,510 --> 00:42:34,560 and not see another one unless you're in 1066 00:42:39,750 --> 00:42:37,520 a binary or trinary type body 1067 00:42:41,510 --> 00:42:39,760 yeah um thanks i i think you um are you 1068 00:42:42,790 --> 00:42:41,520 maybe referring to the last slide of the 1069 00:42:46,470 --> 00:42:42,800 asteroids game 1070 00:42:48,550 --> 00:42:46,480 so actually the whole yeah 1071 00:42:51,030 --> 00:42:48,560 i love the eyes on the solar system 1072 00:42:52,390 --> 00:42:51,040 regrettably only goes back to 1950. they 1073 00:42:53,829 --> 00:42:52,400 tell another interesting story if you 1074 00:42:56,309 --> 00:42:53,839 want to tell the asteroid story take it 1075 00:42:57,109 --> 00:42:56,319 back to 1801 when astronomers are trying 1076 00:43:00,069 --> 00:42:57,119 to 1077 00:43:02,790 --> 00:43:00,079 really understand the tedious abode law 1078 00:43:05,190 --> 00:43:02,800 uh and where was the planet between mars 1079 00:43:07,349 --> 00:43:05,200 and jupiter and discovery of ceres a 1080 00:43:09,109 --> 00:43:07,359 handful more asteroids made by asteroids 1081 00:43:10,950 --> 00:43:09,119 by olbers and so on and then there's 1082 00:43:14,550 --> 00:43:10,960 another flux and asteroid discovery in 1083 00:43:16,150 --> 00:43:14,560 the 1840s and then the first neo which 1084 00:43:19,750 --> 00:43:16,160 you actually showed here 1085 00:43:22,069 --> 00:43:19,760 433 eros was discovered in 1898 and then 1086 00:43:23,750 --> 00:43:22,079 the sudden flood of things that come in 1087 00:43:25,430 --> 00:43:23,760 but the dots representing those 1088 00:43:27,589 --> 00:43:25,440 asteroids would not be the scale it'd 1089 00:43:28,950 --> 00:43:27,599 give a false impression wow oh yeah out 1090 00:43:31,750 --> 00:43:28,960 of the space so yeah but there's a lot 1091 00:43:33,510 --> 00:43:31,760 of space between that but you see a 1092 00:43:35,349 --> 00:43:33,520 quite a logarithmic 1093 00:43:38,470 --> 00:43:35,359 rise in the discovery right especially 1094 00:43:40,390 --> 00:43:38,480 in 1998 when uh nasa takes on the the 1095 00:43:42,470 --> 00:43:40,400 goal of uh 1096 00:43:46,069 --> 00:43:42,480 the any observations program was created 1097 00:43:49,190 --> 00:43:46,079 and to find these things um but 1098 00:43:51,829 --> 00:43:49,200 that's probably overwhelms uh the system 1099 00:43:53,910 --> 00:43:51,839 uh the folks at arma observatory have 1100 00:43:56,309 --> 00:43:53,920 done great visualization data 1101 00:43:58,710 --> 00:43:56,319 visualization and the folks at pan stars 1102 00:44:00,630 --> 00:43:58,720 as well to show how kind of crowded it 1103 00:44:03,430 --> 00:44:00,640 is but those dots representing those 1104 00:44:05,270 --> 00:44:03,440 neos are not to scale at all yeah yeah 1105 00:44:07,430 --> 00:44:05,280 yeah yeah i know i think you're right 1106 00:44:11,030 --> 00:44:07,440 yeah um i think that specifically not to 1107 00:44:14,309 --> 00:44:11,040 scale when i was talking about the um 1108 00:44:16,390 --> 00:44:14,319 the uh augmentation app uh visualization 1109 00:44:18,309 --> 00:44:16,400 but um 1110 00:44:19,910 --> 00:44:18,319 if you can just imagine what would it 1111 00:44:21,430 --> 00:44:19,920 look like i mean at real scale you know 1112 00:44:23,910 --> 00:44:21,440 if you could if you could look at the 1113 00:44:25,670 --> 00:44:23,920 sky and just see the full 1114 00:44:27,430 --> 00:44:25,680 catalog of everything we've discovered 1115 00:44:29,829 --> 00:44:27,440 so far and need to look 10 years into 1116 00:44:31,750 --> 00:44:29,839 the future and see what's actually been 1117 00:44:34,230 --> 00:44:31,760 discovered then 1118 00:44:35,030 --> 00:44:34,240 then identified there's a lot out there 1119 00:44:36,230 --> 00:44:35,040 and 1120 00:44:37,750 --> 00:44:36,240 um uh 1121 00:44:39,670 --> 00:44:37,760 i guess my point was just wondering like 1122 00:44:42,230 --> 00:44:39,680 if you could if it if they weren't so 1123 00:44:44,069 --> 00:44:42,240 hard to see i think it would be a lot 1124 00:44:46,470 --> 00:44:44,079 easier to get people engaged in thinking 1125 00:44:48,950 --> 00:44:46,480 about what's actually going on yeah 1126 00:44:50,630 --> 00:44:48,960 and i i'd just like to jump in in terms 1127 00:44:53,190 --> 00:44:50,640 of 1128 00:44:55,910 --> 00:44:53,200 recognizing that the crowd sourcing and 1129 00:44:58,870 --> 00:44:55,920 the engagement even if it's taking 1130 00:45:02,870 --> 00:44:58,880 the after the the original asteroids 1131 00:45:05,190 --> 00:45:02,880 video game that i cut my teeth on 1132 00:45:07,190 --> 00:45:05,200 as a way of providing access to people 1133 00:45:09,430 --> 00:45:07,200 you're right a space mission is going to 1134 00:45:12,950 --> 00:45:09,440 cost a lot of money 1135 00:45:15,349 --> 00:45:12,960 but 1136 00:45:18,230 --> 00:45:15,359 it's an issue that affects everybody on 1137 00:45:21,109 --> 00:45:18,240 the planet and so if we can connect to 1138 00:45:23,910 --> 00:45:21,119 them to show them how this relates 1139 00:45:26,150 --> 00:45:23,920 then it becomes theirs as well and so 1140 00:45:29,109 --> 00:45:26,160 then we don't have to look to some big 1141 00:45:31,589 --> 00:45:29,119 savior coming to 1142 00:45:34,470 --> 00:45:31,599 provide the billion dollar spacecraft 1143 00:45:36,309 --> 00:45:34,480 that's gonna gonna save me but rather i 1144 00:45:38,710 --> 00:45:36,319 see how i'm connected to that and so 1145 00:45:39,990 --> 00:45:38,720 therefore i wanna be a participant in it 1146 00:45:41,510 --> 00:45:40,000 and so 1147 00:45:44,550 --> 00:45:41,520 for me what this 1148 00:45:47,190 --> 00:45:44,560 discussion is really all about is 1149 00:45:48,870 --> 00:45:47,200 we've an incredible science community 1150 00:45:51,349 --> 00:45:48,880 that's been working on this problem for 1151 00:45:52,790 --> 00:45:51,359 a long time but there's an enormous 1152 00:45:55,670 --> 00:45:52,800 number of people 1153 00:45:58,150 --> 00:45:55,680 uh out there and a cognitive wealth that 1154 00:46:00,710 --> 00:45:58,160 we haven't yet tapped into and so this 1155 00:46:03,349 --> 00:46:00,720 is the first way of well not the first 1156 00:46:05,990 --> 00:46:03,359 way but it is a way for us to begin that 1157 00:46:07,829 --> 00:46:06,000 conversation to start to pull people in 1158 00:46:10,790 --> 00:46:07,839 that can help us and accelerate that 1159 00:46:13,430 --> 00:46:10,800 work and and provide the meaning 1160 00:46:14,790 --> 00:46:13,440 and the relevance for them on on why 1161 00:46:17,030 --> 00:46:14,800 chelyabinsk 1162 00:46:19,190 --> 00:46:17,040 uh is an important 1163 00:46:21,670 --> 00:46:19,200 time in their life and you can almost 1164 00:46:23,510 --> 00:46:21,680 see that as the gateway drug to 1165 00:46:24,470 --> 00:46:23,520 potentially saying well now how can i 1166 00:46:26,390 --> 00:46:24,480 help 1167 00:46:27,510 --> 00:46:26,400 and a large part of what we talked about 1168 00:46:29,670 --> 00:46:27,520 yesterday in the citizen science and 1169 00:46:31,829 --> 00:46:29,680 crowdsourcing panel the many of you were 1170 00:46:34,710 --> 00:46:31,839 at but not all of you were at was what 1171 00:46:36,710 --> 00:46:34,720 actually the projectized elements are 1172 00:46:39,030 --> 00:46:36,720 that people can contribute to 1173 00:46:41,349 --> 00:46:39,040 meaningfully in the activity of getting 1174 00:46:43,430 --> 00:46:41,359 more data about each of these potential 1175 00:46:44,870 --> 00:46:43,440 hazardous asteroids as well as helping 1176 00:46:46,069 --> 00:46:44,880 us to for example 1177 00:46:47,589 --> 00:46:46,079 improve 1178 00:46:50,630 --> 00:46:47,599 our ability for machines and our 1179 00:46:52,630 --> 00:46:50,640 algorithms to process the data that tons 1180 00:46:54,069 --> 00:46:52,640 of data these large surveys are taking 1181 00:46:55,910 --> 00:46:54,079 in every day 1182 00:46:57,430 --> 00:46:55,920 as they're as they're trying to discover 1183 00:46:58,870 --> 00:46:57,440 new objects and do tracking and 1184 00:47:00,950 --> 00:46:58,880 characterization of those objects as 1185 00:47:03,510 --> 00:47:00,960 well um we announced a partnership with 1186 00:47:05,829 --> 00:47:03,520 planetary resources yesterday to try to 1187 00:47:07,829 --> 00:47:05,839 develop algorithms based on catalina sky 1188 00:47:10,390 --> 00:47:07,839 survey data to improve the efficiency of 1189 00:47:12,790 --> 00:47:10,400 those algorithms uh using 1190 00:47:15,589 --> 00:47:12,800 the crowd through things like zuniverse 1191 00:47:17,910 --> 00:47:15,599 and top coder challenges to improve upon 1192 00:47:19,190 --> 00:47:17,920 today's state-of-the-art algorithms for 1193 00:47:20,710 --> 00:47:19,200 actually processing through a bunch of 1194 00:47:23,109 --> 00:47:20,720 that data that those large surveys take 1195 00:47:25,589 --> 00:47:23,119 in so there's certainly ways that 1196 00:47:27,670 --> 00:47:25,599 individuals once they're hooked 1197 00:47:30,309 --> 00:47:27,680 may also be able to start kind of 1198 00:47:32,790 --> 00:47:30,319 graduating up the scale of tasks that 1199 00:47:34,309 --> 00:47:32,800 they can help actually be involved in in 1200 00:47:36,950 --> 00:47:34,319 order to help do 1201 00:47:38,390 --> 00:47:36,960 this work in a meaningful way and it may 1202 00:47:41,030 --> 00:47:38,400 not be the three meter telescope in 1203 00:47:42,470 --> 00:47:41,040 their backyard that's gonna cost someone 1204 00:47:44,630 --> 00:47:42,480 a lot of money 1205 00:47:46,069 --> 00:47:44,640 to put up themselves but uh it could be 1206 00:47:47,990 --> 00:47:46,079 follow-up observations that they're 1207 00:47:49,829 --> 00:47:48,000 taking with a smaller uh telescope to 1208 00:47:52,069 --> 00:47:49,839 help with tracking for example or light 1209 00:47:53,589 --> 00:47:52,079 curve analysis which is a sophisticated 1210 00:47:54,950 --> 00:47:53,599 activity but there's a number of 1211 00:47:56,309 --> 00:47:54,960 different ways that we're also trying to 1212 00:47:58,390 --> 00:47:56,319 think about how to 1213 00:48:00,549 --> 00:47:58,400 harness the the time and the expertise 1214 00:48:06,470 --> 00:48:00,559 of folks to meaningfully contribute uh 1215 00:48:11,510 --> 00:48:08,710 is it possible to use something like the 1216 00:48:12,790 --> 00:48:11,520 um the 3d visualization models 1217 00:48:15,510 --> 00:48:12,800 to track 1218 00:48:16,390 --> 00:48:15,520 um asteroids with known telemetries back 1219 00:48:17,829 --> 00:48:16,400 to 1220 00:48:20,470 --> 00:48:17,839 um 1221 00:48:22,150 --> 00:48:20,480 to an origin for example if if a series 1222 00:48:25,349 --> 00:48:22,160 of asteroids that we don't know little 1223 00:48:27,190 --> 00:48:25,359 about was tracked back to a major event 1224 00:48:28,870 --> 00:48:27,200 uh knowing what that event was might be 1225 00:48:30,950 --> 00:48:28,880 able to tell us a lot more about the 1226 00:48:34,549 --> 00:48:30,960 asteroids in our current level of direct 1227 00:48:38,390 --> 00:48:36,309 um that that probably is a better 1228 00:48:39,589 --> 00:48:38,400 question uh for this gentleman right 1229 00:48:45,109 --> 00:48:39,599 here 1230 00:48:50,950 --> 00:48:48,470 yeah uh that's an interesting thought uh 1231 00:48:52,870 --> 00:48:50,960 but right now our knowledge base is not 1232 00:48:54,950 --> 00:48:52,880 good enough to do that we can track 1233 00:48:56,549 --> 00:48:54,960 things for maybe a hundred years okay 1234 00:48:59,829 --> 00:48:56,559 you know with good 1235 00:49:02,630 --> 00:48:59,839 data and good uh detection information 1236 00:49:04,710 --> 00:49:02,640 okay we can kind of run out the 1237 00:49:06,069 --> 00:49:04,720 simulation for maybe 100 years but 1238 00:49:07,430 --> 00:49:06,079 you're talking about multi-body problems 1239 00:49:10,390 --> 00:49:07,440 which always been a big problem in 1240 00:49:13,349 --> 00:49:10,400 physics in general okay and so solving 1241 00:49:15,910 --> 00:49:13,359 multi-body problems you know for small 1242 00:49:18,950 --> 00:49:15,920 bodies interacting with each other and 1243 00:49:22,230 --> 00:49:18,960 with larger bodies like jupiter as well 1244 00:49:25,109 --> 00:49:22,240 as earth and mars uh is a very difficult 1245 00:49:27,990 --> 00:49:25,119 problem so uh and in fact a lot of us 1246 00:49:29,510 --> 00:49:28,000 look at it as you know if we detect it 1247 00:49:31,430 --> 00:49:29,520 we track it and then we can predict for 1248 00:49:33,750 --> 00:49:31,440 100 years it becomes somebody else's 1249 00:49:34,549 --> 00:49:33,760 problem after the next hundred years 1250 00:49:37,030 --> 00:49:34,559 so 1251 00:49:39,349 --> 00:49:37,040 but uh but one uh that certainly is 1252 00:49:41,349 --> 00:49:39,359 worth pursuing and as we get better 1253 00:49:43,109 --> 00:49:41,359 better physical stimulations then we can 1254 00:49:45,349 --> 00:49:43,119 track things for longer periods of time 1255 00:49:47,030 --> 00:49:45,359 but not back to billions of years or 1256 00:49:49,349 --> 00:49:47,040 hundreds of billions or tens of millions 1257 00:49:52,230 --> 00:49:49,359 of years so thanks 1258 00:49:54,390 --> 00:49:52,240 great so um any plans to integrate the 1259 00:49:57,030 --> 00:49:54,400 armed mission scenario into like the 1260 00:49:58,630 --> 00:49:57,040 future module into eyes on the sky so 1261 00:50:00,230 --> 00:49:58,640 that the public can better visualize 1262 00:50:01,829 --> 00:50:00,240 what we're doing and actually at the 1263 00:50:03,430 --> 00:50:01,839 same time you save the mission a little 1264 00:50:05,030 --> 00:50:03,440 bit of money but we could use that as 1265 00:50:07,670 --> 00:50:05,040 our public outreach 1266 00:50:11,109 --> 00:50:07,680 um yeah yes um so i think that's exactly 1267 00:50:12,790 --> 00:50:11,119 what this tool is made for and would be 1268 00:50:14,470 --> 00:50:12,800 it's a great way to 1269 00:50:16,069 --> 00:50:14,480 just show the general public 1270 00:50:19,349 --> 00:50:16,079 how it can work 1271 00:50:20,549 --> 00:50:19,359 be very beneficial yeah i think so 1272 00:50:22,549 --> 00:50:20,559 great 1273 00:50:23,750 --> 00:50:22,559 anything joe 1274 00:50:30,549 --> 00:50:23,760 all right 1275 00:50:30,559 --> 00:50:36,069 our last presenter eric dejong from jpl 1276 00:50:40,309 --> 00:50:38,230 thank you very much and 1277 00:50:43,349 --> 00:50:40,319 basically i'm going to talk about one 1278 00:50:46,710 --> 00:50:43,359 very simple idea and that's the idea of 1279 00:50:49,030 --> 00:50:46,720 automating the creation of videos 1280 00:50:50,230 --> 00:50:49,040 videos for asteroids and in order to do 1281 00:50:52,710 --> 00:50:50,240 that i think 1282 00:50:54,950 --> 00:50:52,720 i'm going to actually run a video okay 1283 00:50:56,630 --> 00:50:54,960 so that'll be on time for my 10 minutes 1284 00:50:59,829 --> 00:50:56,640 uh and 1285 00:51:03,190 --> 00:50:59,839 the idea is very simple people love to 1286 00:51:05,589 --> 00:51:03,200 look at movies okay it's uh we have 1287 00:51:07,829 --> 00:51:05,599 hollywood has done a great job of giving 1288 00:51:09,430 --> 00:51:07,839 us ideas about what asteroid impacts 1289 00:51:11,109 --> 00:51:09,440 would be like 1290 00:51:13,670 --> 00:51:11,119 we'd like to make those things be a 1291 00:51:15,670 --> 00:51:13,680 little more meaningful okay and what i 1292 00:51:18,309 --> 00:51:15,680 listed here are some links that you can 1293 00:51:21,109 --> 00:51:18,319 also follow up on after our meetings 1294 00:51:22,710 --> 00:51:21,119 here and it's the idea of creating both 1295 00:51:26,630 --> 00:51:22,720 movies 1296 00:51:28,710 --> 00:51:26,640 images mosaics maps and models and so 1297 00:51:31,670 --> 00:51:28,720 all of those are things that you can put 1298 00:51:33,670 --> 00:51:31,680 in the hands of people so that 1299 00:51:35,990 --> 00:51:33,680 my idea actually is to replace myself 1300 00:51:37,510 --> 00:51:36,000 with five-year-olds okay and replace all 1301 00:51:38,950 --> 00:51:37,520 my friends with five-year-olds and we'll 1302 00:51:41,190 --> 00:51:38,960 do it in one of two ways we'll be 1303 00:51:42,790 --> 00:51:41,200 successful in giving them the tools so 1304 00:51:45,270 --> 00:51:42,800 they can make better videos than i can 1305 00:51:47,030 --> 00:51:45,280 make or they'll grow and replace me 1306 00:51:50,710 --> 00:51:47,040 anyway so i know i can be successful at 1307 00:51:53,349 --> 00:51:50,720 that so here is the idea in essence okay 1308 00:51:55,829 --> 00:51:53,359 in a block diagram science teams have 1309 00:51:57,670 --> 00:51:55,839 ideas about how you can either trigger 1310 00:52:00,870 --> 00:51:57,680 things by either time 1311 00:52:02,470 --> 00:52:00,880 by an event or by features and there's 1312 00:52:05,270 --> 00:52:02,480 this huge amount of data we're grabbing 1313 00:52:07,750 --> 00:52:05,280 and they're in fact big data allows us 1314 00:52:09,430 --> 00:52:07,760 with artificial intelligence or with 1315 00:52:12,150 --> 00:52:09,440 knowledge based machine language driven 1316 00:52:14,230 --> 00:52:12,160 things to then grab from that pool of 1317 00:52:17,589 --> 00:52:14,240 big data the things we need 1318 00:52:20,230 --> 00:52:17,599 like this okay like an image taught us 1319 00:52:22,790 --> 00:52:20,240 and a light curve and not to just show 1320 00:52:25,109 --> 00:52:22,800 it as a still frame but to automatically 1321 00:52:27,030 --> 00:52:25,119 make the video that would show this and 1322 00:52:30,309 --> 00:52:27,040 i'll show you a video at the end of this 1323 00:52:32,230 --> 00:52:30,319 and the idea is to say look let's let's 1324 00:52:33,270 --> 00:52:32,240 put those tools out there just like 1325 00:52:35,510 --> 00:52:33,280 we're going to 1326 00:52:37,990 --> 00:52:35,520 have a crowd-sourcing approach to 1327 00:52:40,790 --> 00:52:38,000 creating new algorithms let's actually 1328 00:52:41,750 --> 00:52:40,800 create the software that people could 1329 00:52:44,309 --> 00:52:41,760 use 1330 00:52:47,430 --> 00:52:44,319 on their laptop to make videos 1331 00:52:50,230 --> 00:52:47,440 we also want to get an idea of our 1332 00:52:52,630 --> 00:52:50,240 entire mission set for the asteroid 1333 00:52:54,069 --> 00:52:52,640 missions and we have incredible images 1334 00:52:56,309 --> 00:52:54,079 of earth now 1335 00:52:57,910 --> 00:52:56,319 so there's no reason why we can't show 1336 00:53:00,150 --> 00:52:57,920 every spot on earth where people are 1337 00:53:01,670 --> 00:53:00,160 working on asteroids and that includes 1338 00:53:03,670 --> 00:53:01,680 the crowdsourcing stuff but also the 1339 00:53:06,790 --> 00:53:03,680 mission people where are they 1340 00:53:09,589 --> 00:53:06,800 what are they doing and to actually view 1341 00:53:12,069 --> 00:53:09,599 observatories view the operations and 1342 00:53:14,549 --> 00:53:12,079 view the tools as they're being created 1343 00:53:17,670 --> 00:53:14,559 and put out an animation about that 1344 00:53:20,150 --> 00:53:17,680 but what is asteroid impacts all about i 1345 00:53:22,470 --> 00:53:20,160 mean we we know the kinds of killer 1346 00:53:23,910 --> 00:53:22,480 asteroid you know events everybody goes 1347 00:53:26,390 --> 00:53:23,920 back to the kt 1348 00:53:28,710 --> 00:53:26,400 uh kind of event but what about just one 1349 00:53:30,790 --> 00:53:28,720 asteroid hitting another asteroid what 1350 00:53:35,829 --> 00:53:30,800 kind of damage do you do this is 1351 00:53:39,109 --> 00:53:35,839 castelia being hit by a 600 meter 1352 00:53:41,109 --> 00:53:39,119 object okay and what does it look like 1353 00:53:43,349 --> 00:53:41,119 well the red part is like a 7 on the 1354 00:53:44,950 --> 00:53:43,359 richter scale and the tan parts are 1355 00:53:47,349 --> 00:53:44,960 undisturbed 1356 00:53:49,829 --> 00:53:47,359 but how do we get some of this data as 1357 00:53:51,510 --> 00:53:49,839 we plan missions to asteroids 1358 00:53:53,670 --> 00:53:51,520 we can certainly do gold stone 1359 00:53:56,069 --> 00:53:53,680 observations and things like that with 1360 00:53:57,910 --> 00:53:56,079 radar but we can also do stereo 1361 00:54:00,630 --> 00:53:57,920 observations if we have 1362 00:54:03,270 --> 00:54:00,640 actually cameras on the 1363 00:54:07,270 --> 00:54:03,280 systems that we build then this is just 1364 00:54:09,589 --> 00:54:07,280 an example of a 3d model of a 60 1365 00:54:11,670 --> 00:54:09,599 kilometer crater made from 300 1366 00:54:14,470 --> 00:54:11,680 kilometers above 1367 00:54:17,510 --> 00:54:14,480 at 25 centimeters per pixel 1368 00:54:20,069 --> 00:54:17,520 if we also want to show exactly what 1369 00:54:22,069 --> 00:54:20,079 the whole asteroid mission is about 1370 00:54:23,750 --> 00:54:22,079 we can use cad cam models but we can 1371 00:54:26,710 --> 00:54:23,760 also use pictures to create 1372 00:54:29,750 --> 00:54:26,720 photorealistic images we don't have a 1373 00:54:31,750 --> 00:54:29,760 camera watching the curiosity rover yet 1374 00:54:32,870 --> 00:54:31,760 we're all familiar with watching it on 1375 00:54:35,270 --> 00:54:32,880 tv 1376 00:54:37,910 --> 00:54:35,280 and the reason is we can build a model 1377 00:54:40,230 --> 00:54:37,920 of it that we can then create a computer 1378 00:54:42,870 --> 00:54:40,240 graphic model and then the terrain we 1379 00:54:44,150 --> 00:54:42,880 have beneath here is real terrain 1380 00:54:45,030 --> 00:54:44,160 and 1381 00:54:46,789 --> 00:54:45,040 so 1382 00:54:49,510 --> 00:54:46,799 here's the idea 1383 00:54:50,710 --> 00:54:49,520 if we observe things collect this pool 1384 00:54:52,470 --> 00:54:50,720 of data 1385 00:54:55,030 --> 00:54:52,480 we can then visualize them with these 1386 00:54:58,549 --> 00:54:55,040 automatic techniques and then we can 1387 00:55:01,430 --> 00:54:58,559 embed the videos and use the models 1388 00:55:04,069 --> 00:55:01,440 and the images and the maps and the 1389 00:55:06,470 --> 00:55:04,079 mosaics to populate things like eyes in 1390 00:55:07,670 --> 00:55:06,480 the solar system and also to populate 1391 00:55:11,109 --> 00:55:07,680 things like commercial tools like 1392 00:55:13,670 --> 00:55:11,119 skyscan and lots of others that people 1393 00:55:16,549 --> 00:55:13,680 currently use in planetarium domes so 1394 00:55:18,789 --> 00:55:16,559 that when they're at the right place you 1395 00:55:21,670 --> 00:55:18,799 know and in the moment they can 1396 00:55:23,670 --> 00:55:21,680 visualize things right there on the spot 1397 00:55:26,710 --> 00:55:23,680 and there's no reason not to do this 1398 00:55:28,950 --> 00:55:26,720 it's just a matter of wanting to do it 1399 00:55:31,990 --> 00:55:28,960 so let's look at some of the images and 1400 00:55:33,990 --> 00:55:32,000 videos this is a real time video 1401 00:55:35,670 --> 00:55:34,000 this is how fast this thing moves it's 1402 00:55:38,230 --> 00:55:35,680 75 tons 1403 00:55:40,950 --> 00:55:38,240 of a telescope that is on haleakala 1404 00:55:43,510 --> 00:55:40,960 crater and this is used to track very 1405 00:55:46,710 --> 00:55:43,520 fast moving averages by the air force 1406 00:55:49,589 --> 00:55:46,720 just for comparison this is not 1407 00:55:52,630 --> 00:55:49,599 an image of an antenna at goldstone okay 1408 00:55:54,630 --> 00:55:52,640 this is a computer graphic of an antenna 1409 00:55:56,150 --> 00:55:54,640 at goldstone and so when i say you know 1410 00:55:57,910 --> 00:55:56,160 this is something we can do i don't mean 1411 00:56:00,630 --> 00:55:57,920 something we do tomorrow and there's 1412 00:56:02,150 --> 00:56:00,640 something we can do now today and so 1413 00:56:04,309 --> 00:56:02,160 it's very difficult to tell the 1414 00:56:06,789 --> 00:56:04,319 difference between whether i have a 1415 00:56:08,390 --> 00:56:06,799 video camera at 4k or whether i have 1416 00:56:10,549 --> 00:56:08,400 images at 4k 1417 00:56:14,309 --> 00:56:10,559 these are some radar observations taken 1418 00:56:16,549 --> 00:56:14,319 by that antenna at goldstone okay and 1419 00:56:18,230 --> 00:56:16,559 i'm not saying i want to blur reality 1420 00:56:20,470 --> 00:56:18,240 i'm saying i want to take the computer 1421 00:56:23,990 --> 00:56:20,480 graphics when we do computer graphics to 1422 00:56:25,670 --> 00:56:24,000 make them as real as the photo images 1423 00:56:26,870 --> 00:56:25,680 that we take 1424 00:56:30,150 --> 00:56:26,880 here is actually the data that's 1425 00:56:32,309 --> 00:56:30,160 returned and this is from castelia it's 1426 00:56:33,990 --> 00:56:32,319 just range and doppler cells just these 1427 00:56:35,030 --> 00:56:34,000 little blobs are what you're really 1428 00:56:37,589 --> 00:56:35,040 returning 1429 00:56:40,950 --> 00:56:37,599 but from those you can say okay i make a 1430 00:56:43,829 --> 00:56:40,960 simulation and i can try to say what 1431 00:56:46,069 --> 00:56:43,839 kind of shape model would it take to 1432 00:56:47,270 --> 00:56:46,079 return this range and doppler data and 1433 00:56:49,270 --> 00:56:47,280 the first thing i'm going to do is draw 1434 00:56:51,190 --> 00:56:49,280 a little convex hull little white thing 1435 00:56:53,670 --> 00:56:51,200 but then i can actually make that model 1436 00:56:54,950 --> 00:56:53,680 the unique model that fits those ranging 1437 00:56:55,910 --> 00:56:54,960 doppler cells 1438 00:56:58,390 --> 00:56:55,920 and get 1439 00:57:00,230 --> 00:56:58,400 30 meter kind of resolution from 1440 00:57:02,549 --> 00:57:00,240 radar observations 1441 00:57:04,390 --> 00:57:02,559 and you may think is well is that model 1442 00:57:05,829 --> 00:57:04,400 true and actually when we made these 1443 00:57:07,910 --> 00:57:05,839 bubbles it took us years to make the 1444 00:57:11,270 --> 00:57:07,920 first couple and now we can do them in 1445 00:57:12,549 --> 00:57:11,280 real time so here's a light curve that 1446 00:57:13,990 --> 00:57:12,559 we produced 1447 00:57:16,470 --> 00:57:14,000 before 1448 00:57:18,230 --> 00:57:16,480 a set of observations were 1449 00:57:20,390 --> 00:57:18,240 before an epic of observations or what 1450 00:57:22,309 --> 00:57:20,400 happened on the ground so we predicted 1451 00:57:23,750 --> 00:57:22,319 it from the radar observations 1452 00:57:25,750 --> 00:57:23,760 and then 1453 00:57:26,549 --> 00:57:25,760 as the observations were being made the 1454 00:57:29,349 --> 00:57:26,559 red 1455 00:57:30,789 --> 00:57:29,359 are optical observations down on the 1456 00:57:32,549 --> 00:57:30,799 ground with other observatories we 1457 00:57:34,710 --> 00:57:32,559 collect them and we're not perfect see 1458 00:57:35,910 --> 00:57:34,720 there's one that missed right there okay 1459 00:57:38,150 --> 00:57:35,920 but 1460 00:57:41,270 --> 00:57:38,160 it shows how well 1461 00:57:43,349 --> 00:57:41,280 this 30 meter model matches the real 1462 00:57:45,030 --> 00:57:43,359 observations so before that i thought 1463 00:57:47,109 --> 00:57:45,040 it's a great thing to use for 1464 00:57:49,270 --> 00:57:47,119 visualizations but i didn't have a great 1465 00:57:50,870 --> 00:57:49,280 belief in it but after we did a few 1466 00:57:53,750 --> 00:57:50,880 examples like this 1467 00:57:56,390 --> 00:57:53,760 i think it's a very very good predictor 1468 00:57:58,630 --> 00:57:56,400 of what you're likely to see 1469 00:58:01,589 --> 00:57:58,640 and the shape model for test has been 1470 00:58:03,670 --> 00:58:01,599 updated again and each time that we have 1471 00:58:05,910 --> 00:58:03,680 it fly by the earth we take the set of 1472 00:58:08,390 --> 00:58:05,920 radar observations and and build the 1473 00:58:11,589 --> 00:58:08,400 model and improve it each time 1474 00:58:12,710 --> 00:58:11,599 and those models are available just like 1475 00:58:16,069 --> 00:58:12,720 the 1476 00:58:18,630 --> 00:58:16,079 and 1477 00:58:21,030 --> 00:58:18,640 another question yesterday was 1478 00:58:23,589 --> 00:58:21,040 gee why not have the minor planetary 1479 00:58:26,069 --> 00:58:23,599 center add images well i'd like to have 1480 00:58:28,630 --> 00:58:26,079 them add images and models 1481 00:58:31,750 --> 00:58:28,640 so that you have one-stop shopping for 1482 00:58:34,390 --> 00:58:31,760 models images light curves videos you 1483 00:58:36,549 --> 00:58:34,400 know you have it all in one place 1484 00:58:38,470 --> 00:58:36,559 and simulation so this is a simulation 1485 00:58:40,870 --> 00:58:38,480 by eric ashford again 1486 00:58:42,950 --> 00:58:40,880 not only showing the impact but showing 1487 00:58:45,270 --> 00:58:42,960 then each of 1488 00:58:48,470 --> 00:58:45,280 other pieces of the asteroid are thrown 1489 00:58:49,990 --> 00:58:48,480 off to become impactors themselves so we 1490 00:58:52,390 --> 00:58:50,000 kind of live in a cosmic shooting 1491 00:58:53,750 --> 00:58:52,400 gallery okay with all these asteroids 1492 00:58:56,230 --> 00:58:53,760 and all these impacts and you can even 1493 00:58:58,710 --> 00:58:56,240 see that castillo's formed most likely 1494 00:59:00,950 --> 00:58:58,720 by an impact itself by two other objects 1495 00:59:02,309 --> 00:59:00,960 together and there's a lot of examples 1496 00:59:05,030 --> 00:59:02,319 of that and there's a lot of examples 1497 00:59:07,109 --> 00:59:05,040 even on venus and on the moon and on 1498 00:59:09,430 --> 00:59:07,119 mercury where you can see that some of 1499 00:59:11,430 --> 00:59:09,440 the impacts were dual impacts 1500 00:59:13,190 --> 00:59:11,440 and so 1501 00:59:14,309 --> 00:59:13,200 people can 1502 00:59:15,750 --> 00:59:14,319 right now 1503 00:59:19,750 --> 00:59:15,760 today 1504 00:59:22,390 --> 00:59:19,760 with the tools we have make flyovers of 1505 00:59:24,470 --> 00:59:22,400 asteroids or flyovers of mars this is 1506 00:59:27,190 --> 00:59:24,480 just one example of 1507 00:59:29,109 --> 00:59:27,200 a quarter of a million images taken by 1508 00:59:31,510 --> 00:59:29,119 the mars reconnaissance orbiter 1509 00:59:33,349 --> 00:59:31,520 high-rise camera this is just from one 1510 00:59:38,390 --> 00:59:33,359 single image 1511 00:59:41,829 --> 00:59:38,400 is 20 000 pixels by 60 000 pixels long 1512 00:59:44,069 --> 00:59:41,839 and those kinds of camera systems 1513 00:59:45,349 --> 00:59:44,079 have been available for a decade those 1514 00:59:47,910 --> 00:59:45,359 are the kind of camera systems we'll 1515 00:59:49,030 --> 00:59:47,920 have on our mission so we will be able 1516 00:59:52,549 --> 00:59:49,040 to see 1517 00:59:54,390 --> 00:59:52,559 asteroids at these kinds of resolutions 1518 00:59:57,109 --> 00:59:54,400 both now and in the future 1519 00:59:59,589 --> 00:59:57,119 and i'm not ending with mars i'm 1520 01:00:02,309 --> 00:59:59,599 actually ending with juno 1521 01:00:03,990 --> 01:00:02,319 here is this is all simulated this is 1522 01:00:06,390 --> 01:00:04,000 simulated launch 1523 01:00:08,230 --> 01:00:06,400 simulated deployment okay 1524 01:00:09,190 --> 01:00:08,240 and the reason i wanted to end with juno 1525 01:00:11,270 --> 01:00:09,200 was 1526 01:00:15,510 --> 01:00:11,280 at our previous workshop 1527 01:00:17,750 --> 01:00:15,520 it was a week before a near-earth object 1528 01:00:20,230 --> 01:00:17,760 was going to fly by the earth a very 1529 01:00:23,030 --> 01:00:20,240 predictable one a very small one and you 1530 01:00:24,950 --> 01:00:23,040 know a few tens of meters across that 1531 01:00:28,549 --> 01:00:24,960 would be the juno spacecraft it was 1532 01:00:29,510 --> 01:00:28,559 flying by at 35 to 39 kilometers per 1533 01:00:32,069 --> 01:00:29,520 second 1534 01:00:33,990 --> 01:00:32,079 the speed of a very fast near-earth 1535 01:00:35,990 --> 01:00:34,000 object and so 1536 01:00:37,430 --> 01:00:36,000 if you want to see more about that 1537 01:00:39,510 --> 01:00:37,440 encounter 1538 01:00:41,430 --> 01:00:39,520 and it we did use it actually as an 1539 01:00:43,190 --> 01:00:41,440 example where people could observe it 1540 01:00:45,109 --> 01:00:43,200 like they would observe an asteroid 1541 01:00:47,589 --> 01:00:45,119 there'll be more at the agu on december 1542 01:00:48,630 --> 01:00:47,599 10th so i thank you for your interest 1543 01:00:50,309 --> 01:00:48,640 and thank you for the chance to come 1544 01:00:52,630 --> 01:00:50,319 here and talk about this and again this 1545 01:00:58,870 --> 01:00:52,640 is the kind of thing we can do today 1546 01:01:05,670 --> 01:01:00,390 wow 1547 01:01:08,950 --> 01:01:06,950 that's all 1548 01:01:11,190 --> 01:01:08,960 eric i have a super geeky question so 1549 01:01:14,470 --> 01:01:11,200 this process that identifies the 3d 1550 01:01:16,549 --> 01:01:14,480 model from the radar data and stuff 1551 01:01:18,230 --> 01:01:16,559 does it typically converge to a single 1552 01:01:20,549 --> 01:01:18,240 solution or are there multiple good 1553 01:01:23,670 --> 01:01:20,559 candidates for the for the shape 1554 01:01:26,150 --> 01:01:23,680 well um that's a very good question and 1555 01:01:28,950 --> 01:01:26,160 if you have enough samples enough 1556 01:01:31,990 --> 01:01:28,960 samples in time of range of doppler it 1557 01:01:33,829 --> 01:01:32,000 will converge to a single solution 1558 01:01:35,589 --> 01:01:33,839 but that means you have to have been 1559 01:01:38,549 --> 01:01:35,599 able to observe it long enough and 1560 01:01:41,030 --> 01:01:38,559 typically a few tens or hundreds of 1561 01:01:43,190 --> 01:01:41,040 samples are great so if you see tens or 1562 01:01:44,230 --> 01:01:43,200 hundredths in time of range and doppler 1563 01:01:46,549 --> 01:01:44,240 then you can probably get a unique 1564 01:01:48,549 --> 01:01:46,559 solution if you have less than that then 1565 01:01:50,549 --> 01:01:48,559 you'll have multiple solutions and 1566 01:01:53,109 --> 01:01:50,559 you'll but then you create multiple 1567 01:01:55,029 --> 01:01:53,119 models and then later if you get another 1568 01:01:58,630 --> 01:01:55,039 observation you can correct it 1569 01:02:02,549 --> 01:02:00,230 and scott hudson by the way was the 1570 01:02:04,549 --> 01:02:02,559 person who first was able to do this at 1571 01:02:07,750 --> 01:02:04,559 university of washington and he had this 1572 01:02:09,990 --> 01:02:07,760 kind of lab where he tested his 1573 01:02:13,029 --> 01:02:10,000 capability by using a different instead 1574 01:02:15,829 --> 01:02:13,039 of range and doppler from a radio 1575 01:02:17,270 --> 01:02:15,839 frequency he did it with lidar okay and 1576 01:02:19,510 --> 01:02:17,280 laser and so that's why he was able to 1577 01:02:21,510 --> 01:02:19,520 perfect this technique 1578 01:02:23,430 --> 01:02:21,520 eric can you 1579 01:02:24,950 --> 01:02:23,440 based on just uh photometric light 1580 01:02:25,990 --> 01:02:24,960 curves and maybe 1581 01:02:28,549 --> 01:02:26,000 um 1582 01:02:30,470 --> 01:02:28,559 occultation chords after 1583 01:02:31,589 --> 01:02:30,480 large asteroids go in front of the start 1584 01:02:34,549 --> 01:02:31,599 can you 1585 01:02:36,950 --> 01:02:34,559 even get a close model 1586 01:02:39,270 --> 01:02:36,960 based on those that type of limited 1587 01:02:42,549 --> 01:02:39,280 data uh yeah that's a very good question 1588 01:02:44,630 --> 01:02:42,559 as well yes you can uh it won't be the 1589 01:02:46,390 --> 01:02:44,640 same kind of resolution as you get you 1590 01:02:48,710 --> 01:02:46,400 know you saw it here for chittas but 1591 01:02:50,870 --> 01:02:48,720 nonetheless you can you can get kind of 1592 01:02:53,190 --> 01:02:50,880 a generic shape of whether it's kind of 1593 01:02:55,750 --> 01:02:53,200 spherical or two spheres or you know 1594 01:02:58,470 --> 01:02:55,760 what kind of lobes so indeed you can and 1595 01:02:59,990 --> 01:02:58,480 it's certainly a first good fit and in 1596 01:03:02,150 --> 01:03:00,000 the very early animation we just did a 1597 01:03:03,829 --> 01:03:02,160 convex hull on the thing you know and 1598 01:03:06,390 --> 01:03:03,839 you can do those kind of things starting 1599 01:03:08,309 --> 01:03:06,400 and then depending on which 1600 01:03:14,630 --> 01:03:08,319 number of observations you have and its 1601 01:03:18,309 --> 01:03:16,549 i think carl was suggesting that's why 1602 01:03:20,630 --> 01:03:18,319 it's also good for amateurs to give us 1603 01:03:21,910 --> 01:03:20,640 more phase information uh which again 1604 01:03:24,390 --> 01:03:21,920 would help with those models so that's 1605 01:03:26,950 --> 01:03:24,400 again a place where citizen science 1606 01:03:29,109 --> 01:03:26,960 could help us in fact build those models 1607 01:03:30,470 --> 01:03:29,119 yeah 1608 01:03:45,829 --> 01:03:30,480 i 1609 01:03:47,990 --> 01:03:45,839 uh you know because 1610 01:03:49,910 --> 01:03:48,000 the flux of data coming back from 1611 01:03:51,670 --> 01:03:49,920 other folks but unmanned spaceflight.com 1612 01:03:54,589 --> 01:03:51,680 is an interesting resource but it's not 1613 01:03:56,950 --> 01:03:54,599 calibrated right so well iman's 1614 01:03:59,109 --> 01:03:56,960 facebook.com is 1615 01:04:00,870 --> 01:03:59,119 is a great resource and they have a lot 1616 01:04:03,190 --> 01:04:00,880 of enthusiastic people working on it 1617 01:04:05,750 --> 01:04:03,200 okay and they some of the people there 1618 01:04:08,390 --> 01:04:05,760 use the same tools in fact literally the 1619 01:04:10,630 --> 01:04:08,400 same tools as nasa provides and in fact 1620 01:04:12,870 --> 01:04:10,640 you check the credits and some of the 1621 01:04:14,710 --> 01:04:12,880 people that are involved on uh very 1622 01:04:15,589 --> 01:04:14,720 often the same people that are on the 1623 01:04:18,390 --> 01:04:15,599 mission 1624 01:04:20,549 --> 01:04:18,400 may be part of unmanned spaceflight.com 1625 01:04:22,230 --> 01:04:20,559 so and and we hire some of them as well 1626 01:04:24,549 --> 01:04:22,240 so it's a it's a great resource in many 1627 01:04:26,390 --> 01:04:24,559 ways and again it's another indication 1628 01:04:29,270 --> 01:04:26,400 where if we 1629 01:04:31,190 --> 01:04:29,280 make the source code 1630 01:04:33,589 --> 01:04:31,200 available with the tools there are 1631 01:04:35,670 --> 01:04:33,599 amateurs who are willing to learn go 1632 01:04:38,789 --> 01:04:35,680 through the steep learning curve of 1633 01:04:41,589 --> 01:04:38,799 adapting those tools and using them and 1634 01:04:43,430 --> 01:04:41,599 and they are very professional acting 1635 01:04:44,150 --> 01:04:43,440 imagers so yes 1636 01:04:46,309 --> 01:04:44,160 and 1637 01:04:48,230 --> 01:04:46,319 in the case of juno we encourage them to 1638 01:04:49,910 --> 01:04:48,240 actually produce their own images during 1639 01:04:52,390 --> 01:04:49,920 the earth encounter and we have a 1640 01:04:54,789 --> 01:04:52,400 gallery where we feature you know 1641 01:04:59,750 --> 01:04:54,799 everybody's images not just the ones 1642 01:05:02,390 --> 01:05:00,950 i think 1643 01:05:04,470 --> 01:05:02,400 related to that online there's a 1644 01:05:06,390 --> 01:05:04,480 question on um 1645 01:05:08,470 --> 01:05:06,400 where can people find 1646 01:05:10,150 --> 01:05:08,480 access to the to the models in the data 1647 01:05:13,430 --> 01:05:10,160 to be able to participate in some of 1648 01:05:15,349 --> 01:05:13,440 that yeah actually my second slide which 1649 01:05:18,630 --> 01:05:15,359 i think the slides are available you 1650 01:05:21,190 --> 01:05:18,640 know online my second slide actually has 1651 01:05:22,470 --> 01:05:21,200 not a full set of links okay i knew that 1652 01:05:23,910 --> 01:05:22,480 dave was going to talk before me so i 1653 01:05:26,069 --> 01:05:23,920 didn't include the eyes on the solar 1654 01:05:28,710 --> 01:05:26,079 system because i knew he had that link 1655 01:05:31,270 --> 01:05:28,720 but it includes some additional ones 1656 01:05:33,910 --> 01:05:31,280 including ones where on a nasa home page 1657 01:05:35,990 --> 01:05:33,920 you have access to 3d models 1658 01:05:37,750 --> 01:05:36,000 many of which are the ones that were 1659 01:05:39,589 --> 01:05:37,760 used in 1660 01:05:41,029 --> 01:05:39,599 the eyes in the solar system but also 1661 01:05:42,549 --> 01:05:41,039 additional models like models of 1662 01:05:44,470 --> 01:05:42,559 spacecraft that 1663 01:05:46,470 --> 01:05:44,480 that you can actually download yourself 1664 01:05:49,349 --> 01:05:46,480 and use with 1665 01:05:50,470 --> 01:05:49,359 both commercial tools but also with 1666 01:05:53,029 --> 01:05:50,480 free 1667 01:05:54,710 --> 01:05:53,039 tools as well that are available so yes 1668 01:05:56,870 --> 01:05:54,720 so take a look at the second slide and 1669 01:05:57,990 --> 01:05:56,880 the slide should be available in about a 1670 01:06:05,750 --> 01:05:58,000 week 1671 01:06:10,470 --> 01:06:08,309 let me it looks like we're uh done with 1672 01:06:12,309 --> 01:06:10,480 questions i just 1673 01:06:13,910 --> 01:06:12,319 given our conversation yesterday about 1674 01:06:17,029 --> 01:06:13,920 crowdsourcing and 1675 01:06:20,150 --> 01:06:17,039 and and phase work and light curves 1676 01:06:24,069 --> 01:06:20,160 this adds a whole nother layer into 1677 01:06:26,150 --> 01:06:24,079 the power of visualization and so 1678 01:06:28,230 --> 01:06:26,160 one of the things that we've recognized 1679 01:06:30,069 --> 01:06:28,240 as we think to engage the amateur 1680 01:06:32,230 --> 01:06:30,079 community in light curve work it's 1681 01:06:34,470 --> 01:06:32,240 really difficult 1682 01:06:35,750 --> 01:06:34,480 but i think what we've seen these last 1683 01:06:39,430 --> 01:06:35,760 two presentations the power 1684 01:06:42,470 --> 01:06:39,440 visualization opens up doors and access 1685 01:06:44,470 --> 01:06:42,480 for people that then can trigger 1686 01:06:46,470 --> 01:06:44,480 some of the deeper work and so to see 1687 01:06:48,630 --> 01:06:46,480 now how things are starting to pull 1688 01:06:51,510 --> 01:06:48,640 together and the potential overlap here 1689 01:06:53,270 --> 01:06:51,520 is really really exciting 1690 01:06:55,829 --> 01:06:53,280 i meant make one last comment and that 1691 01:06:57,829 --> 01:06:55,839 is the juno flyby isn't certainly not 1692 01:07:00,870 --> 01:06:57,839 the only spacecraft flyby that will have 1693 01:07:02,069 --> 01:07:00,880 yeah okay and perhaps we may want to 1694 01:07:05,109 --> 01:07:02,079 consider 1695 01:07:06,470 --> 01:07:05,119 that these kind of flyby missions are 1696 01:07:08,309 --> 01:07:06,480 practice runs 1697 01:07:11,270 --> 01:07:08,319 for near-earth 1698 01:07:12,710 --> 01:07:11,280 object observations that can engage the 1699 01:07:14,630 --> 01:07:12,720 public as well as professional 1700 01:07:15,829 --> 01:07:14,640 observatories in fact 1701 01:07:18,150 --> 01:07:15,839 several people from the conference i 1702 01:07:20,390 --> 01:07:18,160 don't want to do justice to anybody but 1703 01:07:23,029 --> 01:07:20,400 or injustice to anyone but several 1704 01:07:25,670 --> 01:07:23,039 people ended up observing juno that were 1705 01:07:29,349 --> 01:07:25,680 at this conference as a result of 1706 01:07:31,430 --> 01:07:29,359 our discussions so fantastic 1707 01:07:36,870 --> 01:07:31,440 that's great thanks again yeah thank you 1708 01:07:43,270 --> 01:07:41,029 all right let's take a short break 1709 01:07:45,029 --> 01:07:43,280 and come back and then uh hope to have 1710 01:07:46,710 --> 01:07:45,039 some good discussion based on what we've 1711 01:07:49,910 --> 01:07:46,720 seen and then other ideas that you might 1712 01:07:52,390 --> 01:07:49,920 have on on moving forward uh with this 1713 01:07:54,150 --> 01:07:52,400 uh next generation of engagement 1714 01:07:55,510 --> 01:07:54,160 so about 10 minute break we'll be back